New game Dev Process (Patreon)
Content
Hello everyone . My apologize for lack of updates . More and more Course Project on school i must do so just can spend some free time to do this . But I have done something for now .
I haven't decide the name of the game yet so i just call it M.O.T.E ( Myth of the east ) for now . - MOTE will set in japan where you play as a yokai trying to survive the hunt of human (By dominate them with headscissor ofcourse ( ͡° ͜ʖ ͡°)) .- MOTE combat system is combo , parry , dodge etc ... And when enemy is disarmed you can grab them to execute (I will make this interest as possible as i can ) .
Currently , most of animation was done by me as you can see in the video . They was not that good but atleast they are even . I want my game have my own pace .
For now , i'm must face huge amount of bugs for the combat system . But after it's done , the takedown system won't be a problem since i have experience .
If things go smoothly , I will release a early playable this month .