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This is only half the job of the archetypes: the other is making versions of the base classes with certain features masked out. Unfortunately, there's no commonality to which level features get masked, so each of the eight archetypes requires eight versions of each of the seven base classes. And I don't yet know whether any future archetypes will need a different set of features masked out or not.
So before I do that work, I want to make sure the base classes are right. I've done some changes and fixes to the base classes, which will be in the next release alongside the archtypes. I'll then be asking for one final round of feedback from you before I cut versions of them.
Note: as always, I make no promise for when it'll be released.