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Hey look at that, actually got an update out on time!  ^. .^  So this one features mostly a lot of foundational work and has a lot of choices that will then later either help or hinder you in your journey.  The actual framework was a beast to create so unfortunately I didn't get to also implement the shelter aftermath, but with everything going I think that it'll smoothly transition into October's update as well.  I also only got to do a little bit of testing after putting in the new food/water system so if there is anything you find that I missed let me know in either the discord or here.

Have fun!

Version 1.1.3:

- created location "corner store" with NPC Sparky

- created location "drug store" with NPC Rhentin

- created location "coffee shop" with NPC Tanakeah

- created location "fast food restaurant" with NPC Lorkos

- finished "gather water" mission 

- finished "gather food" mission 

- update inventory system

- removed coffee shop and fast food as choices in gather food mission, will be available missions in the shelter instead.

- reorganized game files

- added sound effects


 Hotfix:  Two of the options in the gather food mission had the old tags that led to an invalid label, that mistake has been fixed. 

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