Rain and Shine - The need for NPC's (Patreon)
Content
So we're getting to the point where the old code from the game can finally be integrated into the game, and that means there's going to be the need for a lot of people to fill roles that were previously unnamed/vacant. For example there is a bartender in the casino that is a somewhat substantial role, a potential companion role in the arcade, etc. Since there are so many I'm providing a sort of break-down on what to expect for offerings.
$25+ - priority/companion: Certain NPC's are 'companion' roles which can be interacted with, talked to, and often will be featured in both the survivor and corrupted path of the game. If a sapphire sabrewolf also wants something that's a lower tier they get priority. ex. Barista/Cashier in the intro.
$10 - standard NPC: These are NPC's with defined roles but won't be recruited, often can be found as exposition givers or something of that nature. Will often have multiple occurrences and may also overlap into both pathways, though will often be relegated to one or the other. ex. The Corner Store owner, the Casino Bartender
$5 - cameo NPC: For those that will make a one-shot appearance in the game, will often not have a reoccurring role and will only have a few speaking lines. ex. The Customs Agent
Remember that you can only be in the game with a certain character once, especially if you are a companion. If you don't have a corrupted form for the higher tiers we can certainly work something out. That also means if you have multiple characters you can have as many as you want in the game.