HEXROLL 2E - b̶e̶t̶a̶ ̶u̶p̶d̶a̶t̶e̶ ̶#̶1̶1̶ - Released! (Patreon)
Content
Greetings Brave Adventurers
With today's update, HEXROLL 2E is officially out of beta \o/
This basically means I think things are stable enough, and I think I can keep them stable enough moving forward.
In this update I made a minor tweak to map pins, making them work with any map entity, including dungeon areas and settlement locations. This will work well when using map pins as guides in a solo sessions, but not only. The only caveat is that you get only a single pin per hex - at least for now :)
I also added a few more hex features, written again by the talented Alex Gray.
Leading to this update, I updated most of the documentation on docs.hexroll.app and added a new FAQ page.
Here's today's change log:
Changes
Map pins now work with any map location
Additional hex features were added
Minor spelling corrections
Documentation was updated and a new FAQ page was added
Bug fixes
Small realms dwellings will sometimes show an error related to missing shard or component
Enjoy the crawl!
Ithai
Files
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