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Poll

Help me plan Hexroll.next

  • 5E NPC and Monster stats 4
  • VTT Support in some form or shape 7
  • Continent builder 6
  • Solo gameplay support 6
  • Settlement Maps 13
  • 2022-07-16
  • 36 votes
{'title': 'Help me plan Hexroll.next', 'choices': [{'text': '5E NPC and Monster stats', 'votes': 4}, {'text': 'VTT Support in some form or shape', 'votes': 7}, {'text': 'Continent builder', 'votes': 6}, {'text': 'Solo gameplay support', 'votes': 6}, {'text': 'Settlement Maps', 'votes': 13}], 'closes_at': None, 'created_at': datetime.datetime(2022, 7, 16, 22, 55, 47, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 36}

Content

What is the one thing you really want to see next in Hexroll?

5e NPC and Monster stats

Using the existing set of classes and monsters, I will convert all stats to be 5e compatible.

VTT Support in some form or shape

At the very least, provide VTT compatible maps with built-in fog-of-war support. Not sure how yet, but let's go with this for now :)

Continent builder

Allow combining several generated sandboxes into complete continents.

Solo gameplay support

At the very least, provide fog-of-war support in the existing hex map and dungeon maps for solo gameplay.

Settlement Maps

Generate city, town and village maps, indicating districts and key landmarks. This is probably the most challenging feature to implement.

Comments

Dire TheLawyer

Haha. I love that 5e stuff is dead last. Please keep hexroll pure and untainted from that garbage.

Dameon Gaynor

I'm torn, I picked Settlement Maps because it sounds like the most immediately useful but Continent builder sounds like an insanely good idea!