Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Downloads

  • 193992449.mp4

Missing 1 video, as this post has not yet been imported.

Content

..and optional trails between towns and cities to add more options to wilderness travel.

Comments

Marcelo Neto

I love the rivers and trails it's just a great idea, will the user have the option to create pinpoints in the map?

Brandon Kohn

Now you need water tables, altitudes, climate, and ultimately wetlands. Then comes ecology. Having a hex cell structure means you can play with a lot of interesting models for weather propagation and whatnot. I'm not sure it's ultimately worth it? But maybe it is. There are these models called cellular automata which you may want to investigate if it's of interest.

Pen, Dice & Paper

I'm using cellular automata to guide terrain generation as well as generating dungeon maps. I really like the idea of using it for climate as well. Perhaps provide a way to progress the simulation by n steps according to how game-time progresses. Wooof, I have so much work ahead of me :)