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This Halloween I have been gripped by a really huge desire to be a werewolf. I guess you could say I got that dawg in me

Song is Motherfucker - Billy Sane


So this is technically Funerochrome related and shots like this will appear in promotional teasers and stuff while I get the trailer underway. The way I've been divvying it up is as follows: Animation tests using new stuff I've learned, use that for promotion and use the experience for the trailer. There's still things I don't know yet and these short tests I feel are a perfect way to learn hands-on and also not waste too much time on extra shots.

This is all 3D with the exception of the background. The fur is made up of the same brushstroke technique I used in the previous goat-mask model, and I've gone in depth there, but it's essentially bezier curves and geometry nodes. Each element (Fur, gums, teeth, background) is rendered separately in a black and white mask, and composited with a paper texture thing I compiled myself.

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