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The Gleaming Gorge extends for miles under the searing sun, like a gigantic scar on the surface of the earth, left over in the aftermath of some titanic battle between gods or giants. The narrow corridor is well-known for two things. Firstly, it is the shortest route to the city of Sanskhas Heights, in the desert mountains. Secondly, the gorge is a well-known ambush spot for a variety of high-end thieves and cut-throats hunting down caravans and well-equipped mercenary groups.

Variants: Desert - River - Night - Blood Tree

Variants: Desert - River - Night - Blood Tree

Variants: Desert - River - Night - Blood Tree - Phased (Rushing Waters 1, 2, 3 & 4)

Variants: Desert - River - Night - Blood Tree - Phased (Rushing Waters 1, 2, 3 & 4)

Install the module with the manifest link or directly through Foundry's module installer

Module made for FoundryVTT v13 and above.Modules required : -Optional modules : -

Disturbed Spirits (Blood Tree variant): For over a month, nearby communities have been relentlessly attacked by all manners of ghosts and ghouls. The nights took a turn towards the macabre three days ago, when the moon first appeared clad in a carmine glow. The locals think something large established its lair in the Gorge, burrowing under the rocky soil and disturbing the resting grounds littering the bottom of the crevasse. You were tasked to identify the culprit, find it and neutralize it to bring peace to the valley once more.

Rushing Waters (Phased variant): With a loud bang, the dam at the far end of the gorge blew to pieces. The deafening detonation is quickly followed by the terrifying sound of gushing waters, as the enormous wave appears, now rushing towards you. You have but a few seconds to react before the lower part of the chasm becomes completely flooded. Do you save the mounts? The goods? Your companions? Or yourself?

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