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On this week's installment of EpisodicMaps, you've been assigned to research and development! You're not sure what you're working on quite yet, but it can't be anything too terrible, right?

At least, that was what you thought. Then the alarms sounded and the lab began to wipe everything you'd been working on. Hours of work for you, days and weeks for others, gone as the others rushed from their desks and darted towards the development department. 

Someone grabbed you, pulling you through the door just as heavy blast doors slammed shut.

This map is designed with the intention of being able to work modularly with the Season 1 ship maps; my patrons have access to below object-gridded and non-gridded maps as well as higher quality and universal vtt files for ease of import to roll20, foundry, or your favorite VTT- walls and lighting already done! 

Presented here is the baseline version of the map; patrons have access to an on alert, under attack, looted, and empty floorplan variants as well. 

Thanks for tuning in- happy gaming!

-EpisodicMaps

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