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I attached the files for this part to the previous post (of part 1).

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Blender: procedural buildings with geometry nodes fields | pt. 2

This is the updated tutorial for the Blender geometry nodes fields variant. https://builder.blender.org/download/daily/archive/ I used the alpha version of Blender 3.2.0 (95005bbe02cf) for this project You can get the assets I will use in this build here: kammertone.gumroad.com/l/FieldAssets Check me out on Patreon: https://www.patreon.com/Kammerbild The full node setup will be released once the entirety of this series has been uploaded. 00:00 about the modules 02:12 finding a wall using normals 05:02 selecting the roof and floor 07:04 our goal 08:19 finding corners 09:35 combining everything together 11:41 cleanup 13:33 finally and actually rotating the walls 16:03 cornering the corners 19:20 roofing the roof

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