Remaking the cast in Blender (Patreon)
Published:
2024-04-27 10:38:14
Imported:
2026-06
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I've hit a point where my character creation workflow has gotten fairly efficient. So I've started remaking the GL cast in Blender.
I'll do my best to keep the original faces intact, but body shapes/hair models, outfits and eyes might see some changes (hopefully upgrades!)
The pics are works in progress
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