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Hello everyone! I feel like I'm working on Valve time, if anyone here knows what that means.

I come bearing a video.

A video?

Yes, a video. A very short video, granted, but a video nonetheless! Showing off two cool features:

Struggling while being teased allows the Giantess to catch you in her mouth once you break free.

A VERY janky preview of the new WIP Dinner Time scenario. Specifically, a 'feeding time'-type scenario!

I also think this is the first time I've shown the stomach off since I released the last version - The 'white spots' are saliva excretion~!

Of course, that's not the full extent of what's going to be in the update; It's just some features I wanted to show off :)

As of writing, I still have a few things left for this scenario:

Bots bantering with the Giantess (More than they do right now)

Fixing animation issues / logical issues

More player + Giantess dialogue and playful banter

What else?

Most of the past week was spent on fixing bugs, removing deprecated code, fleshing out the Dinner Time scenario, and working on the banter system.

As a result, there's not much of anything interesting to put in this progress report... I hope the video will suffice!

Things to Think About / A Few Pending To-Do's

The "Rescue Me!" behavior hasn't been re-implemented into the new CTask system yet, so I'd very much like to get that in before I put a new update out -- There's really no telling how long it'll take me to release the next update that'll come after this upcoming one, so I'd like to get it in there before The Big Wait begins again.

I have yet to make the whole system that chooses which scenario to play based on what virtual time of the virtual day it is.

Something tells me I'm not going to have time to do anything with the flyswatter just yet :(

I have a feeling that this upcoming update might feel mediocre to some, just because a major chunk of development time over the past year was devoted to experimentation (Figuring out better Giantess movement, GtsScript improvements, etc.).Some of which didn't end up going much of anywhere (And the stuff that did doesn't really change how the game looks or plays).Of course, I'm trying to ensure the wait is worth it. I hope I can deliver :P...Y'know, whenever it's ready for prime time ^^(Yeesh, writing so much dialogue for this game is changing the way I write these progress updates. It's probably not a problem, though. Probably)

Anyways, as always, I thank you all for your continued patience and support! I'll see you all in the next progress update.

Files

Giantess Sandbox - Dinner Time Preview

www.patreon.com/user?u=58655747 Showing off the new (very work-in-progress) Dinner Time scenario.

Comments

Alex

YAY A VIDEO LES GOOO

ppp

Wow! Does it mean coming soon on Steam?

DiggySP

The dialogue is going to be very interesting, looking forward to it!

GiantessSandboxDev

I've never thought about that before... I probably won't publish this to Steam - I don't think it belongs there