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12 new spells exclusive to Sorcerers ! Because to be fair, them only having 1 was a shame !

Edits (20/01/23) : 

- Spectral claws : are now considered melee weapons that deal 1d10 damage on a hit (so you can use them for opportunity attacks).

- Prismatic gift : the damage of the evocation gift is now 2d6 (instead of 3d6), the abjuration gift now reduce the damage by 2d6 (instead of 1d6), and the necromancy gift now grants 2d6 temporary hit points when you deal damage to a creature, instead of giving real hit points (it was to abusable as you could just hit insects between combat to regain all your hp, which was not the intended use).

- Chaotic bond : you can no longer see through your ally's senses with it. 

- Frost fire : No longer grant a vulnerability. It instead gives a suseptibility (add 2d6 instead of doubling the damage).

- Green lightning : No longer grant a vulnerability. It instead gives a suseptibility (add 2d6 instead of doubling the damage).

- Force storm : damage increased from d8s to d10s.

- Arcane self : you now gain a damage boost of 2d6 when you use cantrips while in arcane form.

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Comments

Full Mettle

Liking these! Nice to see sorcerers get some custom love. I like how Power Surge has you flip a physical die over, a nice way to counter a bad roll.