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This Mod fixes/buffs/adds options to some skills in the game...

Super Attacks:

Masenko: This skill got revamped, it's now chargeable (2 stages, if charged it deals 1,5x more damage than normal and has a longer range), improved the overall look of the beam, added a custom smoke effect when the beam hits.

Burst Rush: Added a new feature (this move can be used as a normal melee attack when activated with [LS_N] (Left Stick in any direction) + the skill button, and after landing the last back-hit you can immediately cancel it into a Ki Blast, a Super or even an Ultimate.

Shine Shot: Faster projectile, tracks and stuns the opponent.

Atomic Blast: Buffed the first Beam (Slightly Stronger and travels faster)

Wild Hunt: Uninterruptable (you can't z-vanish out of it) and you can cancel it into another super attacks (like Galick Gun or Big Bang Attack...) or into charged ki blast after the Sledgehammer.

Super Ghost Buu Attack: Damage Increase.

Meteor Crash (UI Goku): Way Faster than the regular meteor crash, which makes it more fitting with Ultra Instinct.

Ultimate Attacks:

Breaker Energy Wave:

- You can now use it like any other move and it will cost 4 Ki-Bars, but if your health is below 25% you can use it for once without any Ki cost. - Better aiming (Opponent Knockback)

Neo Tri-Beam:Reduced the stamina cost for the 6 first additional inputs (half bar of stamina each input), then the next 4 additional inputs will cost 1 bar of stamina for each input, and the 2 final inputs will cost one bar and a half of stamina for each one.

Last Emperor: You can now use it like any other move and it will cost 3 Ki Bars, but if your health is in danger you can use it for once without any ki cost.

Super Ghost Kamikaze Attack: Significantly Faster animation and reduced time before the ghosts fly to the opponent.

Gigantic Meteor: Slightly Faster.

Super Galick Gun: It charges up faster now and faster 3rd stage animation (before launching the beam).

Soul Punisher: The projectile travels faster and has a better range.

Time Skip/Molotov: Faster startup animation.

Divine Lasso: fixed an issue where sometimes not all the needles hit, which prevents the attack detonation.

Power Rush: Added an option where you can activate this move with only 5 Ki-bars, you'll fly towards the opponent if it connects you'll hit with a single heavy punch inflecting huge damage. If you have 10 Ki-bars you'll activate the regular full rush attack.

Files

Vanilla Skill Patch 2.0 | DB Xenoverse 2

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