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Here's another draft of the gargoyle that will be a part of the Priestess Boss fight -- he'll be a backline enemy in the boss encounter and have some shared animations with the priestess.

In the encounter I'm thinking of giving the gargoyle a "sleeping" and "awake" mode -- so he'll have no turns until he's "awakened" and will make the boss fight a bit more unique as his awakening will be on a timer -- or you can awaken him yourself by upsetting him.

There'll be more on this fight later!

Stay tuned for more updates!

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