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Burnside cackled as she looked over the pile of weapons. "What am I gonna name the one I pick? If it’s an axe I’ll name it Mr. Choppy, if it’s a sword I’ll name it Sir Slash-A-Mel, if it’s a dagger I’ll name it Herr Prostate, and if it’s a paring knife I’ll name it Banana Peeler.”

"Ahem," I reminded Rebecca. "That chair needs a name too."

Rebecca's expression immediately brightened. She began to wave her hands and wiggle her fingers over the chair while making the mystical noise "Woo-Woo-Woooo-Woo-WOOOO!"

“You don’t really need to do all th-” I started to protest.

“I have it!" she exclaimed. "The chair’s name is Tedifer Chairface Gorgonzola Chippendale Butts III!”

“Okay, yeah," I replied skeptically. "That’s a name all right… Now, this time be very specific in what you tell the chair to do. Think everything through completely. Leave nothing to chance and nothing to error. You do not want any unpleasant surprises like with that pumpkin. Also, you do not need to say it out loud. If you’re in a tight spot and need to whip up some magick without anyone noticing, you can compose Gramarye silently. Give it a try.”

Rebecca stood quietly and stared at the chair for about a minute. “Okay! I’m done. Give it a try, my lord. Sit down and take a load off.”

“Er, is it safe?”

“I haven’t told it to do anything dangerous, my lord. Trust me,” Rebecca beamed.

I very nervously and gingerly sat on the chair, and immediately was swaddled in absolute comfort. By Fuma! This was the comfiest chair I ever sat in! Without even thinking, I summoned a fruity drink with a tiny umbrella in it out of the aether. I was too overcome with relaxation to put my approval into words, so I just gave Rebecca a languid thumbs-up while I sipped my drink.

“It’s not just comfy, my lord," Rebecca smiled proudly. "It can do one more thing. Think of someplace you’d like to go.”

I immediately thought back to my time spent at the Winter Palace in Persoc Tor. This chair would have been perfect for lounging next to the pool...

Suddenly the chair began to walk at a brisk pace, with me still sitting on it! I jumped off in surprise. “Goodness!" I exclaimed. "Rebecca, I’m really impressed. That amount of sensitive context is amazing for only your second try. Is there a way to get it to stop before it reaches its destination?”

“Oops…” Rebecca muttered, with downcast eyes.

“Well," I shrugged as we watched the chair stroll vigorously away. "I suppose Hoardblemish's magick school will be surprised when they see a chair walking around. Or maybe they won't.”

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Walter Reimer

It's the legendary Walking Chair!

Walter Reimer

Burnside: Find two throwing axes; name them Choppy and Chippy and start practicing. Gen. Bonsai: Be irritated that Burnside's using a living tree as a target. Adler: Tell Burnside to go and practice on trees that are already dead. Burnside: Roll your eyes, but do as Adler says. Future Legendary Walking Chair of Faerie: Keep heading for Persoc Tor, the magicks allowing you to steer around obstacles. Rebecca: Ask to try again. Adler: Teach her the Voice of the Forest.

Mondegreen

Rebecca's quite the prodigy. Third try ought to be flawless!

typeandkey

>Adler: You pause for a moment to think about what you should do next. >Rebecca: Your attention turns to Burnside meticulously parsing through every weapon in her pile. You get a mischievous grin as you remember the japes written about in that holy book you read so long ago. >Adler: You hear Rebecca giggle. “Come now. A walking chair isn’t that funny is it?” Anyway, what was it that happened next during your mother’s lesson… Something to do with kitchens? >Rebecca: You crack your knuckles as you sneak up behind Burnside. This is going to be so FUNNY! You begin to silently work a grammarye on the weapon currently in Burnside’s hand. >Adler: Oh, that’s right! You decided to work some mischief and play a prank on your mother. As you recall, that prank ended up ruining her best kitchen knife and she was really, really mad at you. You are suddenly yanked out of your thoughts by the sound of Burnside howling with rage, mixed with Rebecca giggling like a schoolyard jokester. >Burnside: “GWRAAAAAAWR!!! WHO DONE THIS?? WHO COMMITTED THIS CRIME AGAINST THE ART OF WAR AN’ WEAPONRY?? VENGEANCE!! BLOOD AN’ VENGEANCE!!!” You are waving around what was a beautiful dagger that now flops limply as if made of rubber. >Rebecca: You have a good giggle at your prank and wipe away a dainty tear. “Actually, it was just a-” >Adler: YOUR STUDENT’S LIFE IS IN DANGER! You dash towards the impending disaster. “NOOOO!!!” You put your hand over Rebecca’s mouth to silence her and you zap Burnside with the most powerful magic touch you can manage. After Burnside callapses into a twitching, very sastisfied heap, you immediately undo Rebecca’s grammarye to turn the dagger back to normal. You then take Rebecca’s hand and swiftly lead her away. >Adler: “The thing about japes, Rebecca, is you need to choose your targets wisely. Preferably someone who isn’t a bloodthirsty lunatic. For example: ANYONE BUT BURNSIDE.” >Rebecca: “Oooooh…” You say as the realization of how close you came to death, or at least being maimed, dawns on you. >Adler: “Perhaps we should move on to the Voice of the Forest now.”