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Hi Folks,

Keith Curtis and I are set to have a shortened month because we both were exhibiting at Origins last weekend and we both have short trips set for late this month. So Keith has completed all the isometric & classic icons. Above is a sample showing the isometrics, and I'll likely have a sample of the classics ready tomorrow.

For terrain, Keith has cooked up a couple of flat sea floors, then light & heavy coral, a few different kelp areas, some algae "farmland", undersea hills, mountains, a smoker, and a volcano.  The features are split into two main groups: an "ancient" set for an undersea culture with city, town, village, villa, fort, ruins icons; and a "future" set inspired by retro science fiction and a hint of grit with city, town, village, fort, lab, and residence icons. A few  monster lairs and shipwrecks and crevasses round out the features.

Thank you for your continued support!

Joe

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Anonymous

My players would refer to it as, "Ancient Doomed City" and they'd be right more often than not.