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Poll

[Poll] Kommunity Kobold #2 - Color Scheme

  • Shy/Sweet Kobold with a light blue/turquoise color scheme 13
  • Shy/Sweet Kobold with a light pink/purple color scheme 8
  • Shy/Sweet Kobold with a light orange/tan color scheme 3
  • Shy/Sweet Kobold with a light green/yellow color scheme 5
  • 2023-05-02
  • —2023-05-08
  • multiple choice
  • 29 votes
{'title': '[Poll] Kommunity Kobold #2 - Color Scheme', 'choices': [{'text': 'Shy/Sweet Kobold with a light blue/turquoise color scheme', 'votes': 13}, {'text': 'Shy/Sweet Kobold with a light pink/purple color scheme', 'votes': 8}, {'text': 'Shy/Sweet Kobold with a light orange/tan color scheme', 'votes': 3}, {'text': 'Shy/Sweet Kobold with a light green/yellow color scheme', 'votes': 5}], 'closes_at': datetime.datetime(2023, 5, 8, 17, 29, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2023, 5, 2, 17, 24, 15, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': True, 'total_votes': 29}

Content

OwO - Whats this?

This is a poll for the patreon community to work together and make a Kobold design for the game over the course of a month.

Each week will be a new poll covering a different aspect, and BUILDING on the last weeks design. Don't be too disappointed if the option you pick doesnt win, there will be a TON of these Kobolds and PLENTY of opportunities in future.

The Schedule

[Over] Week 1: Personality/Temperament

--> Week 2: Color Scheme

Week 3: Name

Current Kobold Notes:

  • Female
  • Shy and Sweet

Poll Directions

Pick TWO. One primary pick, and one secondary. The most voted option will win after a week.


Comments

PockPock

would it be difficult to make a hue slider for characters in general?

SpiceDrake

Typically there isn't. I design everything for modularity and color tuning. I've done it for years. Unreal is really finicky when it came to doing my rather advanced approach with the feral dragon in the game. It has very obvious textures issues such as banding. So while it may be possible in a dumbed down version, i have to try it out. and sliders and that type of control might not be compatible with the playstyle of the game i am shooting for.

PockPock

fair enough. Im happy with what you've been doing sofar and you seem to know best and what works. Plus, you are doing polls, which in of itself is awesome. So thanks for the reply and the amazing content :)

SpiceDrake

thanks and prepare for a lot of community driven content and polls :)