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A little late because I swear I thought it was Thursday today!

In the first in the new series, I start by talking about conceptual efficiencies and physical efficiencies - what are they, and why do large game companies like physical efficiencies so much?*

And thank you, Aurochs Digital, for reminding me to include the link to the panel: https://store.steampowered.com/newshub/group/38511516/view/2930113815186492639

*Answer: because they make them more money.