Infinite Dark - Marking Activation (Patreon)
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I'm into that phase of play-testing, now, which seeks to explore the edge cases of the rules. You know the sort of thing.
However, one thing I'm exploring is the size of fleets that the game practically accommodates and I'm pleased to say that, by and large, the game scales extremely well. But there is one down side, which occurs pretty quickly (from about four vessels upwards) and gets worse, which is keeping track of which vessels have activated.
I've brainstormed my options and they basically come down to either adding a token or taking a token away. Frankly, it's academic which one you choose. But it does mean that, what with momentum/vector markers, power markers and advantage/disadvantage markers already, a vessel can have as many as four marker "clusters" (with some clusters of up to three individual tokens) at any given time.
To me, this feels like too many. But what do you think? Can you think of a more elegant way of showing that a vessel has activated than adding or taking away a token (probably adding, tbh)?
This is exactly the sort of thing that AR tabletop gaming could deal with so well. Stick an RFID chip on every base and your AR headset would track every status, damage, heading and vector so neatly and even with cool special effects...