Precinct Omega Podcast - Design #009 - Spaceship Combat Games (Patreon)
Published:
2021-04-02 11:00:04
Imported:
2026-06
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A couple of weeks ago, I got to meet up virtually with patron Andy Strauss, whose input into the development of Horizon Wars: Infinite Dark was really insightful and informed from a lifelong obsession with spaceship combat games.
We had a chat about the culture of wargaming in Brazil, and walked through the evolution of spaceship combat games over the last few decades or so.
EDIT - Andy pointed out that I accidentally left in about five minutes of him and me discussing points systems at the end that weren't supposed to be in there! Fixed now. At least we weren't talking shit about anyone. XD