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Hello everyone! How are you? I hope you are well.

I'd like to share some updates regarding the projects I'm currently working on.

First of all, I'm finishing an important chapter of LIA. With this release, this part of the story will reach its conclusion. However, this is not necessarily a permanent goodbye. The ending has been written in a way that leaves some possibilities open, allowing me to return to this universe in the future if there is enough interest from the community and if new ideas emerge.

At the same time, the games is currently being translated into several additional languages, expanding its reach to players around the world. Beyond English, Spanish, and Portuguese, more translations are being prepared to make the experience accessible to a wider audience.

I'm also continuing development on LLS Remake. One of the main improvements is the addition of longer and smoother transition animations, reducing the constant character "blinking" effect that was present before. The goal is to create a more natural and immersive visual experience.

Thank you all for your support, patience, and feedback. Every comment, suggestion, and kind word helps keep these projects moving forward and motivates me to continue creating new content.

I hope you enjoy these updates, and I look forward to sharing more news with you soon!

Dark Anu.

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Comments

Augie

Well said my friend

BananaMilkshakes

Fuck me... Look at them!😍👌 Can't wait, Dark! You have been improving so much over the years, I know for a fact we are going to be amazed! You are awesome. Keep it up!

Rec_NYC

How do u save in this game (LLS 1.6a)? Also, the menu seems very sparse... no option to fullscreen, and it just seems barebones. Any plans to update LLS??

Dark Anu

In RPG Maker, when you're in free exploration mode, press ESC and save. You can't do this during cutscenes. I'm working on updates for LLS and LIA. I'll provide more information about it soon.