Royalty Mod's November Update (Patreon)
Content
Since we're half way through the month, I thought I would announce Novembers update!You might remember the timeline I posted last month and I'm happy to say that everything is currently on track.In fact, this months update was expanded slightly to include another feature that I think you guys will really enjoy.
AUTO-TRAITS
The feature that was originally planned for this month, Automatic Class Traits, was successfully implemented a couple of weeks ago! This is a major milestone not only in this mod but my modding career as a whole, as it is the first Python code I have managed to actually get working! Major thanks to frankk and MizoreYukii for helping me with it :D
This feature will automatically add one of three traits to your sim based on their household funds & land value!
Low income households will receive a Peasant trait
Middle income households will receive a Middle Class trait
High income households will receive the Gentry trait
*note: as this feature happens automatically to ALL SIMS in ALL WORLDS, it will be easily removable from your mods folder any time you do not wish for it to affect your gameplay*
LINEAGE
This feature was suggested by some awesome folks over on the Discord!Any sim born to a royal or noble will receive the first lineage trait of their family name, this trait will be named whatever your family is called and will update when sims change their name or get married.
Sims with the first lineage trait will be able to pass on their lineage to their children who will receive the second lineage trait, and then they will be able to pass on the third trait to their own offspring.
Each trait provides fame & relationship bonuses, with the first providing the weakest bonuses and the third providing the strongest!
This update is a little smaller as the last one was so big, but next months should be quite large if all goes to plan. You can check out the timeline of the planned updates below :)
Thanks everyone and stay safe!
Seb :)