Monthly Recap, the 1st! (Patreon)
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Hello hello, beautiful people!
I don't know about you, but for me it's been an awfully short month, but I'm proud of what we accomplished!
We also have some news regarding the next update, which is well on its way with more and improved systems, MUCH better Interface for both PC and Mobile, and much more!
So let us think back of our feats this month, and what's to come...
v0.1 release on the 09th, and a day 1 patch the following day (duh)!
v0.2 release on the 26th, and with no worrying bugs reports. While not packed with content that advances the story, the changes in this release will allow me continue developing with more confidence that you won't be needing to start a new game again! It was really a lot of changes, trust me on this one.
v0.2 Mobile release on the 27th (albeit a very barebones build in my opinion, but hey... "it ain't much, but it's honest work")
Discord relatively well structured - neat!
Studio site going well - awesome!
Community growing - beautiful! (from 0 to 62 members in 20 days. I'm proud of us, team)
And how about what's next for our dear Hanta, the catboy?
v0.2.5 is already in the works, with the very common complaint of "making money is tough" being addressed, not by changing item prices around, but by more interesting ways, one of them being <<OPTIONAL>> minigames (I myself hate minigames and refuse to force this upon others, but I think mine at least make sense thematically).
Other changes include a MUCH better Mobile experience, with a whole new menu for you to configure things like font size, vibration duration and intensity (or turn it off completely), and a few other useful things.
During the last story event we also unlocked the home improvement system, and it is being expanded to unlock new features for each upgrade type and level. Some of us did promise Hanta a TV, didn't we? He remembers. Time to deliver on that promise!
What else, what else... oh yeah, moving the story forward!For the next build, I want to be a little more ambitious with the advancement of the story, as that will allow me to finally start working on actual being able to change Hanta's outfit! There's a hint for why I'm delaying this in the present build, but you might have been too distracted with something else to notice it...
I want to expand the story with 6 new story events, including a random night event if Hanta gets... thirsty at night, so I definitely have my work cut out for me. v0.2.5 will be a huge stepping stone for v0.3, where I plan to finally start releasing the outfit changing system in full, meaning that if Hanta is wearing his Vegeta cosplay at home, he will be wearing that during events! Ambitious, very time-consuming, yes, but technically very doable.
And when can we expect the next update?
It's hard to say, really, but at this pace, my best guess would be 3 weeks?There are quite a few new features I need to implement, plenty of dialogue, building up current systems, yada yada. It's really difficult to estimate being so early, but I will keep you up to date as development progress!
Sounds good to me. Anything else?
...No?
Well, you'll be meeting the rest of Memento and Arnie's friends very soon, including this... rather unique individual during one of the first upcoming story events... His name is Blanche Shivers, and you will probably hate him (at first).
Hope everyone is happy with the progress, and if you have any issues with the game at all, or have any requests, my doors are open!
Cheers!
Garlic