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Hope you enjoy this update. Please report all bugs, errors, grammar mistakes and other stuff that doesn't look right.

All suggestions and criticism is welcome.

Some highlights in this update:

- Quality Bonnie story(stage 1-6) by MarkJ94

- All Daisy story/dialogue reworked(visuals are partly reworked) by Eyebeast

- Bunny Bites Expanded

- And more!

Files

3.46 GB file on MEGA

Comments

Aftermath

yay, thanks for the release

ss311644

a little big for MEGA😂

ss311644

I download it successfully,thanks~

OX_Bonkers956

Will there be a download for the android?

Lurker0815

Great news, looking forward to Bonnie (!) and Marie (!!!) in particular, curious to see the new Bunny Bites stuff and the reworked Daisy.

Varlin

Amazing update! Just got done playing through the new content. Bonnie and Lisa stages/stories ended up being my favorite of the update! I wasn't particularly interested in either of them before this update but man their content was great, very excited to more of them going forward! Nice touches done to the Daisy content as well. Also Maya and Cayenne getting introduced and base stages added in was awesome as well. Eagerly looking forward to the next updates; if they are as good as this one we are in for a treat. Very much looking forward to more Luna(best girl!) stages/story expansion, Mylene being added to the game, and Maya story. The roadmap you laid out is easily going to make this one of the best WG games ever.

Krodmandoon

Tossed some bugs/inconsistencies on the WG post and will look out for more as I've not yet completed my playthrough, but this has been great so far. Loving the Bonnie content in particular.

Aftermath

Krodmandoon mentioned most of the ones I noticed, I'll add any that I find. Love the new update so far! In work.py on line 1100, the second part of the conditional is missing a period for cayenne.stage >= 2, so it throws an error if she enters at stage 2 before her event. For future placeholder events, you can use 'pause' in place of "" to do a slideshow of different images. This can be used in WIP places like the after-work home events to stop on each image, but not display an empty text bar. It seems like the naming convention for the Cayenne's stuffed images is different than the other girls. When going to her home, I'm getting an error when stuffed == 0, since her rng pictures start counting from 1 instead of 0.

Locutus1of4

Love the new content, Bonnie is my new favorit. Can't wait to see more of her in the future updates. But also all the other girls are great. Good work so far, this game is awesome.

Egene

Please make an Android version.

mo bi

[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/after_school.rpy", line 256, in script call call book_read from _call_book_read_2 File "game/after_school.rpy", line 283, in script call call cayenne_home from _call_cayenne_home File "game/home.rpy", line 1057, in script "" File "game/custom_screens.rpy", line 17, in execute screen cayennefullness: File "game/custom_screens.rpy", line 17, in execute screen cayennefullness: File "game/custom_screens.rpy", line 18, in execute bar value StaticValue(cayenne.fullness, cayenne.stomach_capacity) xsize 300 xoffset 80 xalign 0.9 yalign 0.08 File "game/custom_screens.rpy", line 18, in keywords bar value StaticValue(cayenne.fullness, cayenne.stomach_capacity) xsize 300 xoffset 80 xalign 0.9 yalign 0.08 File "game/custom_screens.rpy", line 18, in bar value StaticValue(cayenne.fullness, cayenne.stomach_capacity) xsize 300 xoffset 80 xalign 0.9 yalign 0.08 File "game/01Base_Stats.rpy", line 176, in __getattr__ return super(BaseStatsObject, self).__getattr__(key) AttributeError: 'super' object has no attribute '__getattr__' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/after_school.rpy", line 256, in script call call book_read from _call_book_read_2 File "game/after_school.rpy", line 283, in script call call cayenne_home from _call_cayenne_home File "game/home.rpy", line 1057, in script "" File "renpy/ast.py", line 921, in execute renpy.exports.say(who, what, *args, **kwargs) File "renpy/exports.py", line 1373, in say who(what, *args, **kwargs) File "renpy/character.py", line 1266, in __call__ self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args) File "renpy/character.py", line 930, in do_display **display_args) File "renpy/character.py", line 666, in display_say rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward) File "renpy/ui.py", line 299, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3377, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) # type: ignore File "renpy/display/core.py", line 3804, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "renpy/display/core.py", line 582, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 582, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 582, in visit_all d.visit_all(callback, seen) File "renpy/display/screen.py", line 451, in visit_all callback(self) File "renpy/display/core.py", line 3804, in root_widget.visit_all(lambda i : i.per_interact()) File "renpy/display/screen.py", line 462, in per_interact self.update() File "renpy/display/screen.py", line 653, in update self.screen.function(**self.scope) File "game/custom_screens.rpy", line 17, in execute screen cayennefullness: File "game/custom_screens.rpy", line 17, in execute screen cayennefullness: File "game/custom_screens.rpy", line 18, in execute bar value StaticValue(cayenne.fullness, cayenne.stomach_capacity) xsize 300 xoffset 80 xalign 0.9 yalign 0.08 File "game/custom_screens.rpy", line 18, in keywords bar value StaticValue(cayenne.fullness, cayenne.stomach_capacity) xsize 300 xoffset 80 xalign 0.9 yalign 0.08 File "game/custom_screens.rpy", line 18, in bar value StaticValue(cayenne.fullness, cayenne.stomach_capacity) xsize 300 xoffset 80 xalign 0.9 yalign 0.08 File "game/01Base_Stats.rpy", line 176, in __getattr__ return super(BaseStatsObject, self).__getattr__(key) AttributeError: 'super' object has no attribute '__getattr__' Windows-10-10.0.19041 AMD64 Ren'Py 7.5.2.22081402 Fattening Career 0.04 Sun Oct 23 16:41:00 2022 [/code]

Mark

Bonnie and cayenne are my new favorites

Buddy

how do you do make Trista gain weight if you can

jobode

your link dus not work

Chris Mohr

This update was amazing as there are so many great stories inside now… Amber, Bonnie, Marie… etc. Wow!!! I just think there are some inconsistencies in the game… F. e. you know that names of some ladies (Cayenne etc.) you haven´t met somewhere else yet… But I think the Cayenne storyline is just a placeholder now so her path will be more consistent soon… I´m also looking for some more actions at the stripclub in the next update and hope that the bartender and some of the strippers will get storylines… Ain´t Maya and Caroline strippers at the club? 😉 Also a bit more variety regarding Amber´s storyline at the stripclub would be nice but that would go for many of the SLs as they repeat too often after some time…. Hope that Hari girl and the Librarian will get involved a bit more soon and get some SLs. Especially the librarian would make sense as she belongs to the Cult. I have a question if you don´t mind BTW: I can activate SLs for Amber and Bonnie but I haven´t started one with Lisa so far… so is there none at present? Or is there a special trick to get there? As you might already know I prefer the stuffing parts more than the gaining parts so I wonder if there is a possibility to let the player set the pacing of the weight gain just like the sex parts can be enabled/disabled. A slow pacing could be 10-20 % of the normal pacing while weight gain enthusiasts could get a fast option to add 60-70 % to the normal gaining… Just as an idea. The stuffing scenarios would also make sense with the ladies being more slim (f. e. the sequence where a character raids a lot of chocolate treats/Won´t mention the name here as I don´t want to spoil the surprise!!!) I love your game so much but the ladies are getting too fat too soon especially Daisy. I would enjoy these rides as slow as it gets if you see! 😉 Hope my critic will help you to improve your already stellar game even more. All the best from Germany, Chris PS: How many updates are still planned until the game is totally complete?

Chris Mohr

BTW: Sorry I forgot but I love how you worked out my idea about the option to give the ladies bigger meals at the cafe! It looks so great seeing the ladies clutch their bloated bellies after they are done! ;-)

welp

question I loaded my save from 0.03a for this.. does it not work..?

Bladerune9

no sorry, the game is too early in development to keep saves compatible. but Daisy got a rework so you get to enjoy that.