Camera Focus Visualizer for Maya (Patreon)
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I enjoy using Maya to set up and render scenes, but one thing I missed from Houdini Solaris was a nice way to visualize camera focus. I wrote this very useful tool in Python that parents a transparent grid to a camera and connects to the Arnold Focus Distance parameter. I use it on every project!
Quickstart Guide
1. Download bhgc_focus_visualizer below.2. Create a new shelf button in Maya and paste the script into the Command/Python tab. Update the button name, tooltip and icon as desired.3. Select a camera and click the newly-created shelf button. A grid with a transparent material and a parent constraint will be created.4. Adjust the camera's Arnold focus distance and the grid will move to show where the focus plane is now located.5. The grid is designed to be invisible in an Arnold render. To hide or unhide it in Viewport 2.0 just select it and press H.