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Animation #91

[Worklog]

We meet again, old nemesis, 'Time'. We ran out of it again.

To be honest, while I may be constantly at odds with Time, this constant race has been a gift to this page. Setting a target, a deadline, means we have a goal - an objective to meet, and not be lost in the endless cycle of 'oh, we could improve this part if we do this' or 'ah, here's an interesting position or angle we can add tomorrow'. Sure, this means we don't get as much action, or polish, on a release, but it does keep the flow moving.

Though, what do you think? While I see it as a positive to be rushed (for deadlines and schedules) and be at war with Time all the time, maybe you think I shouldn't rush as much and perhaps increase the number of days work for every release - meaning taking longer to release one but with the bonus of adding more positions, or polish, to a release? I still believe in the former, but there could be a small chance(?) I could be alone on that.

In any case, I'm so down bad for chicks in office attire.

 We still have two more releases for this cycle. The last two are Sakamata Chloe and Ichijou Ririka. I'm glad to know the Hololewd community had been enjoying certain videos of certain vtubers, so we're looking forward to creating more.

Meanwhile, don't forget to stand up and do some quick stretches and breathing exercises. Seeya next release.

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