Devlog 23.10.26 (Patreon)
Content
Hi, everyone!
I want to share with you the progress we’ve made on the development of God of Temptation.
As I mentioned earlier, the game will have a linear storyline up to a certain point. After that, the player will have some freedom of action and will be able to make choices. Overall, I plan to include many choices in the game that will influence the story. If you make the wrong choice, there’s a chance you’ll end the game completely - that is, fail.
At the beginning, it will be something like a dating sim, where you’ll need to think carefully about what you say. The girl won’t just accept the nonsense you spout - it’s important to choose your words carefully. The preparation phase before meeting the girl is also crucial - the success of the date will depend on it.
I want to add an element of earning money, whether through construction work or something else that requires physical labor. I need to figure out which mini-game to use to implement this.
The main character is an "ugly bastard". He’s a pauper who lives in a room provided by the government because he’s an orphan. He doesn’t have a steady job. The last time he was with a girl was way back in his youth.
Elizabeth is a charming, middle-aged MILF. She works as the chief accountant at a clinic. She craves male attention, which she sorely lacks from her decrepit husband. She has two children.
That was a brief description of two characters from the God of Temptation universe.
Thank you for your support. See you soon