Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

This is very fun to make. The 24x24 tiles require lots of decision making. Do I try keep the likeness at the expense of good pixeling? Do I opt for curves or go for a more squarish design, since pixels are so good at doing that anyway. I captured the creation of the Chaos Drednought (a very Robocop ED-209 Mech design by Milton Bradley for the tabletop game). Space Marines are canonically male-only, but there's no good reason for that, and The Games Workshop originally released two female Marines, and later decided to retcon them out. I also took some liberties with the rooms and the Space Ork, compared to the original 90ies tabletop. I used reference from this brilliant build http://hirstarts.yuku.com/reply/69546/WIP-Dark-heresy-space-hulk-etc#.VPx_K46k8nI Regarding workflow, I always give myself a good 30 minutes to do visual research. It's a necessary part of the job, I do it on professional projects too. Google images is the most incredible tool for this. Also Pinterest and Flickr. Here's what my reference folder for this tiny for-fun project looks like http://imgur.com/UU3hSUk It's usually a lot bigger In any case, here's the work so far. Be sure to check the attached gifs and feel free to study them. Questions and comments welcome.

Files

Previews only

Comments

No comments found for this post.