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As it was announced a couple days ago, 0.0.12 will feature the first batch of random examinations involving children.

While I also remind you that children won't be undressed completely in all examinations, it will be possible to assess and treat the following ailments when the update gets released:

1) Allergy
2) Attention Deficit
3) Altitude Sickness
4) Asperger Syndrome
5) Asthma
6) Autism
7) Bad Breath
8) Bedwetting
9) Cancer/Tumor
10) Acute Bronchitis
11) Celiac Disease
12) Heart Failure
13) Cradle Cap
14) Chron's disease
15) Dandruff
16) Deydration
17) Diabetes Mellitus
18) Irritant Diaper Syndrome
19) Diarrhea
20) Disabilities
21) Ear Infection
22) Dermatitis
23) Epilepsy
24) Eye Problems
25) Fracture
26) Head Lice
27) Headache
28) Cardiovascular Disease
29) Heat Stroke
30) Heel Pain
31) Hernia
32) Appendicitis

Those will be randomly generated with all kids patients.

Random Exams will be available to 5$+ patrons late March.

Be safe and healthy,

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Comments

Ripe

Found a typo... not sure if it was reported earlier. If you hire Dr. Borelli when it came time to pay her game say "You pay Dr. Borelli $0 for her work." Your money does get reduced by $6600 so it's nothing but a typo. Another thing, during "Festival of Joy" Erika keep switching between casual clothes and nursed uniform... One more: during Rachelle's exam, initial undress options images are switched. Choosing "No need to undress..." strip her to bra, while "Take off your shirt..." keep her dressed. Once you start exam, it's correct. Slightly bigger bug or typo: when you check her blood it say her blood type is 0 positive. At the end of exam, you get penalized since game have her blood type as 0 negative! Another one: during Laura's exam final I got penalized for not ordering MRI even tho I did order it. I also got penalized for performing genital exam even tho I didn't perform that one.

Ripe

Erika's "Stay Fit" event keep on triggering... I got it on 27th (as I should), but it also triggered (and repeats completely!) by going to hospital on 28th, 29th and 30th. Also, I just noticed that calendar is not in sync with actual days. For example, at day start on August 1st calendar correctly state it's Tuesday but game acts as if it's Monday and on screen where we choose what to do it does say "Monday, August 1st 2017. Unfortunately, I'm not sure when it went out of sync.

Bruni Multimedia

Yep, that's been reported and the issue has been found. Unfortunately fixing it required to re-declare all game's variables and this will actually make saved games broken. For now you can open up the console (SHIFT+O) and type $ sf_end = True to keep it from repeating itself. The issue will be solved with 0.0.11's public release and 0.0.12's early release. Sorry for any issue this might cause :(