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Poll

Godot Valley done :)

  • Alternate between Godot and Python projects 15
  • Focus on Godot projects 94
  • Focus on Python projects 4
  • 2025-12-03
  • 113 votes
{'title': 'Godot Valley done :) ', 'choices': [{'text': 'Alternate between Godot and Python projects ', 'votes': 15}, {'text': 'Focus on Godot projects ', 'votes': 94}, {'text': 'Focus on Python projects ', 'votes': 4}], 'closes_at': None, 'created_at': datetime.datetime(2025, 12, 3, 10, 7, 50, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 113}

Content

Heya, sorry for the spam upload. I realised yesterday that Patreon does not have a batch video upload system or really any way to manage videos in bulk so I had to manually upload every single one. I will organise that better for the next course so you guys don't get a million notifications. If it helps, the pain is shared as I had to spend a whole day babysitting an upload progressbar.

Anyway, hope you enjoy the Godot Valley game :) The next course will be on shaders. There will be 2 videos, one for 2D and one for 3D shaders. The first one will be out late December or early January and the second one about a month after.

After that, I am not sure where to go. So I am wondering what you guys would like:

Comments

OGDaddy

Very exicted about the shaders course! Please focus on Godot, there's plenty more sources for Python than there are for Godot! Thanks for everything so far!

Clear Code

I'll definitely focus mostly on Godot :) There will be occasional Python projects though, so maybe 3 (ish) godot courses and then something else

Mark

It's a shame Udemy doesn’t let us contribute monthly to a creator because that has a better system to watch the tutorials. Thanks for your hard work all the same.

Prohesive Butter

A later tutorial might be how to create a gifting system with the NPCs!!

Akisho

I second that. I know its a chunky task. I've been trying to figure it out myself.

Neil Squibb

I would love a deeper dive on implementing some design patterns in Godot, like project structure with state machines, autoloads, game/ui managers etc. Thank you so much for all the courses so far! I am very excited for the 2D Shader course in Jan!