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How to convert part2, continuing the convert

-export/import the brakediscs
-UVW mapping the wheel
-Generate the AO
-clone + sizing of the wheel
-working materials/shaders on KSeditor
-testing wheels + steeringwheel
-fixing car.ini + suspension.ini -first ingame test

Downloads:

paint.net

effects (for paint.net) + Rizom UV

Files

Previews only

How to convert a Forza Horizon 4 model to Assetto Corsa - PART 2

How to convert part2, continuing the convert -export/import the brakediscs -UVW mapping the wheel -Generate the AO -clone + sizing of the wheel -working materials/shaders on KSeditor -testing wheels + steeringwheel -fixing car.ini + suspension.ini -first ingame test

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