Public Update V0.18.02 (Patreon)
Content
Download it at https://bluefairymediagames.itch.io/the-restoration-of-aphrodisia
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V0.18.02 (May 5, 2026)
New game content (quests/writing/art/etc):
- Added Elf Firewrecker, a new dark elf pirate form that specializes in mid-range magical and fire damage
-- Transformation potions can be purchased from the Disguise Seller in the Giusburg Outskirts to gain this form
- Added a small amount of Block by Block quest work
-- This quest can now be advanced to the second stage where the player is told to wait for Sneacha to find them in the Ice Roads
- Added Brutaxia artwork into The Horny Dragon's Hoard quest. Art is by KaleWesker
Miscellaneous:
- Added transformation potion and recipe for the Catperson Infiltrator form. Both the potion and recipe can be purchased from various Greenland merchants.
- Implemented form tags
-- These are similar to form traits except they are never explicitly shown to the player. They can be used in the text cleaner to conditionally print out text relating to body features, such as suppressing "you grow fur" when the previous form already has fur
Bugfixes:
- Fix for incorrect head portrait for female Snowfox Aegis
- Fix for companions generating random layer tones for new form overrides instead of pulling the fixed values from their companion definition
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V0.18.01 (May 2, 2026)
New game features:
- Implemented new statistic type, Critical Hit Negation
-- Critical hit negation is subtracted from the attacker's critical hit chance when dealing damage in battles
-- Critical hit negation is not currently gained from any combat attributes. Instead, it can be gained from using the new Potion of Critical Hit Protection (Brief)
New game content (quests/writing/art/etc):
- Added Awooo! encounter, found in the southwest of the Ice Roads
-- This random event grants the Tundra Wolf Snowstalker form. Art is by Rae
- Added Rollant and Johanna the slime siblings custom art. Artwork is by ClipTF.
- Added Frostdirge Root alchemy ingredient. Found in forests in the Ice Roads region
Miscellaneous:
- Changed game to use Unity sprite atlas packing. This adds a degree of future-proofing and should be slightly more performant, especially on screens like Inventory and Trading where many item graphics are displayed at once
- Tweaked map parsing process to allow for earlier player party pathfinding when entering a map
-- The player party now has complete priority over NPC parties when it comes to parsing map information, meaning the "analyzing terrain..." notification that blocks party movement clears much more quickly (typically in a fraction of a second)
-- NPC parties start parsing the map after a delay proportional to their distance from the player party. This soothes out a bottleneck that could result in a short-lived but significant slowdown to framerate
-- Large maps with many NPC parties spread far apart (such as the Giusburg Outskirts) will gain the most improvement from these changes
- Wolf Denmembers now have the Midnight Howl combat ability, allowing them to summon wolves similar to moon nymphs
- Added "Snowy Hills" battlemap for the Ice Roads region
Bugfixes:
- Summoned and reinforcing battle entities now also gain any battle modifier-related status effects when they enter the battlefield
- Bugfix for form-specific random events that can cause transformations occuring in maps where they are forbidden, such as in Dragonsbreath Cave\
- Bugfix for softlock in Journey to the Center-ish of the Earth when returning architect stones in a certain order