Early Bird Update V0.19.04 (Patreon)
Content
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V0.19.04 (July 7, 2026)
New game features:
- More work on settlement mechanics (available on the Patreon cheat/debug versions only)
-- Added settlement events
--- Settlement events work similar to random events, but affect only settlements. These have a one in five chance of triggering per day and there is at most 1 event per day
--- Each settlement event has its own set of requirements to trigger. They also have cooldown periods to prevent them from repeating too soon.
-- Added bridge-type roads. These are built over water to connect separated land masses and are more expensive than regular roads
--- These currently reused the same art as the dirt road
-- Some buildings such as the Scout Hut now have a per-settlement limit
-- Buildings that house settlers now have individual lights that activate between the middle of sunset and deactive at the middle of sunrise
New game content (quests/writing/art/etc):
- Added The Weeping Owl Harpy encounter in the ice roads region. Can be triggered at nighttime
-- Completing this encounter allows the player to learn the potion to transform into a Snow Owl Harpy Warpwing. Art is by Rae.
- Added custom artwork for Kayrni, Tummus, and Taylayla the elves-turned goblin in Whitetail Watch. Art is by GlobbinArts
- Added a miscellaneous task in the northwest Giusburg Outskirts region in the Stonesoldier Field
-- This is a repeating opportunity for the player to recruit multiple humans for the upcoming settlement mechanics once every fourteen days
-- This task is only available once Friends in Far Away Places has been completed
- Added Darla the pixie merchant custom artwork. Art is by ClipTF
Miscellaneous:
- Added option to reset all tutorial messaging under Gameplay Options
- Added more tutorial messaging for settlement system
- Satyrs and cat wildpeople now have the Naturally Athletic form trait
- Using transformation potions on party members no longer also closes the inventory panel
- Changed some transformation potion sort orders
-- Potion of Restore Body (Weak) sorts highest of all transformation potions
-- Reusable transformation items sort before one-time use potions
--- This sort must be done manually by clicking on the Sort button on the inventory panel for older save games with existing inventories
- Added reminder choice at Alchemist Field Camp when the player has yet to return five Lavaheart Gems
- Added X to close hotkeys for the Trade and Healing/Soothing at NPCs panels
- Wandering alchemists should no longer serve ingredients for cooking food
- The player and companions getting knocked out in the Ice Roads world region now travel to inside Ironhart Trade Outpost #33 instead of to Whitetail Watch
Cheat/Debug controls (patreon-backer builds only):
- Added option to rest for a full day in Time debug panel. Holding shift rests for 5 days and control rests for 25 days..
- Added buttons in settlement debug panel to check if a settlement event is available, to launch a particular event, and reset all event cooldowns
- Added button to launch a random event in the currently loaded settlement
Bugfixes:
- Removed Swaying Deck battle modifier from battles against the Imperium in the Giusburg Outskirts region
- Fix for some bad concealing map fog in large pirate popup dungeon
- Added missing recommended player level for One Hell of a Hangover quest
- Frogwomen Lovebinders are now marked correctly as backliners
- The dwarf commander in the final battle of One Hell of a Hangover quest is now correctly level 25 instead of 15
- Hopeful fix for item action panel initially launching too high above the cursor the first time per game