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Download it on Itch.io: https://bluefairymediagames.itch.io/patreon-the-restoration-of-aphrodisia

(If that link doesn't work, make sure you integrate your Patreon-Itch accounts first with this link: https://bluefairymediagames.itch.io/patreon-the-restoration-of-aphrodisia/patreon-access )

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V0.19.04 (July 7, 2026)

New game features:

- More work on settlement mechanics (available on the Patreon cheat/debug versions only)

-- Added settlement events

--- Settlement events work similar to random events, but affect only settlements. These have a one in five chance of triggering per day and there is at most 1 event per day

--- Each settlement event has its own set of requirements to trigger. They also have cooldown periods to prevent them from repeating too soon.

-- Added bridge-type roads. These are built over water to connect separated land masses and are more expensive than regular roads

--- These currently reused the same art as the dirt road

-- Some buildings such as the Scout Hut now have a per-settlement limit

-- Buildings that house settlers now have individual lights that activate between the middle of sunset and deactive at the middle of sunrise

New game content (quests/writing/art/etc):

- Added The Weeping Owl Harpy encounter in the ice roads region. Can be triggered at nighttime

-- Completing this encounter allows the player to learn the potion to transform into a Snow Owl Harpy Warpwing. Art is by Rae.

- Added custom artwork for Kayrni, Tummus, and Taylayla the elves-turned goblin in Whitetail Watch. Art is by GlobbinArts

- Added a miscellaneous task in the northwest Giusburg Outskirts region in the Stonesoldier Field

-- This is a repeating opportunity for the player to recruit multiple humans for the upcoming settlement mechanics once every fourteen days

-- This task is only available once Friends in Far Away Places has been completed

- Added Darla the pixie merchant custom artwork. Art is by ClipTF

Miscellaneous:

- Added option to reset all tutorial messaging under Gameplay Options

- Added more tutorial messaging for settlement system

- Satyrs and cat wildpeople now have the Naturally Athletic form trait

- Using transformation potions on party members no longer also closes the inventory panel

- Changed some transformation potion sort orders

-- Potion of Restore Body (Weak) sorts highest of all transformation potions

-- Reusable transformation items sort before one-time use potions

--- This sort must be done manually by clicking on the Sort button on the inventory panel for older save games with existing inventories

- Added reminder choice at Alchemist Field Camp when the player has yet to return five Lavaheart Gems

- Added X to close hotkeys for the Trade and Healing/Soothing at NPCs panels

- Wandering alchemists should no longer serve ingredients for cooking food

- The player and companions getting knocked out in the Ice Roads world region now travel to inside Ironhart Trade Outpost #33 instead of to Whitetail Watch

Cheat/Debug controls (patreon-backer builds only):

- Added option to rest for a full day in Time debug panel. Holding shift rests for 5 days and control rests for 25 days..

- Added buttons in settlement debug panel to check if a settlement event is available, to launch a particular event, and reset all event cooldowns

- Added button to launch a random event in the currently loaded settlement

Bugfixes:

- Removed Swaying Deck battle modifier from battles against the Imperium in the Giusburg Outskirts region

- Fix for some bad concealing map fog in large pirate popup dungeon

- Added missing recommended player level for One Hell of a Hangover quest

- Frogwomen Lovebinders are now marked correctly as backliners

- The dwarf commander in the final battle of One Hell of a Hangover quest is now correctly level 25 instead of 15

- Hopeful fix for item action panel initially launching too high above the cursor the first time per game

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