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Well folks, we did it, or more accurately, you did it. Hurrah!😍

Now, I have to tackle map making. 🤔 Hmmmm... I think I've got this.

My aim is to have the reward for this Goal out to you by the end of the year. (Yes, next weekend.) 😁

You all are amazing.

Thank you

UPDATE:The Map is here!😁

I'm sure it will be adjusted as things go on, but this is "canon." I hope you enjoy this well earned reward, for all of you. 

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GoodOldChap

Please be careful not to overwork yourself.

Sebastian Viller

Your way of writing is so fluid, everything feels so smooth while reading. Are you a discovery writer, or how are you writing? I want to be able to write how you do lol

J.L.Mullins

Thank you! That's very kind of you. So, I am mostly a discovery writer, but I do a LOT of edits, and keep copious notes. (I also usually have a direction that I want to take the story, as I "discovery" write each section.) This story/world is now well enough in my head that I only do ~4 edits per chapter, now. I write a "Rough skeleton." (Here, I have my Alpha reader tell me where she wants to see more, or where something doesn't fit or doesn't make sense.) Then, I go back through and add "meat" to the bones, fleshing out the ideas, cleaning up the timeline, filling in missing info, etc. (Mostly following Alpha's thoughts, but also my own) I then do the first "true" edit, ensuring characters are acting like themselves, and I didn't break anything in-world. The middle edit is next, and I usual use that for continuity and the most egregious grammar/spelling, etc. The final "polish" is meant as just a read through to correct the "minor" grammar/etc mistakes, and if I change/add/subtract anything substantial, it doesn't count, and I have to go through again. ;) Hope that helps!

Sebastian Viller

That helps a lot! I've been trying to work similarly but I keep getting hung up on editing, I keep feeling like something is missing and have a hard time leaving it alone and moving on lol. I think I need to enlist the help of an alpha reader myself! One thing that's stood out to me in your story so much is the dialogue and the characters. I guess that's the result of focusing your first true edit on characters being true to themselves, but I'm wondering what your notes look like for characters, do you write about these characters beforehand or as you introduce them? I'm wondering if you've already decided on a character's place in the world, and stuff like their personality, before they've even been written in? ^ This is probably the most important thing in my eyes. Each of your characters has such distinct uniqueness that I remember all about them even while I'm not reading, which for most stories I've read I'll only really recall the protagonist and a key character or two. I'm a strong believer that fleshed out characters with distinct and unique voices are a do-or-die sticking point in writing, and it's the skill I want the most.

J.L.Mullins

I'm doing my utmost! :) Thank you for your care and kind words.

J.L.Mullins

I'm glad that the characters stand out to you! I don't usually build out characters before hand, with very rare exceptions. The three questions I try to ask myself when I introduce a new person is: 1. How would they perceive the MC? 2. What do they want from the MC? 3. Who, that I know of, does this make me think of? (This can make some of the characters a bit derivative, but, it also allows for subtle alteration so language to come through.) 4. What is one physical thing that would stand out about them? 1. Helps determine how formal/polite they are, as well as the tenor of their actions. This also informs #2. i.e. if they see the MC as an overpowering threat, all other potential #2's vanish, and all they want is to survive the encounter. (Though, I'd still encourage you to have secondary #2's, like letting their family survive, or leaving with a family heirloom that also happens to be magical, so they fear the MC will take it, etc.) 2. Helps determine WHAT they will say and do, and what they'll put up with. ;) [This can allow for a side character to do things that don't serve the MC, but also don't hinder. If they're greatest goal is to sell a glass of lemonade, they might discount the meat pie to do it, which would never had occurred to me, if I was only thinking about the MC for the interaction.) 3. This is like a filter or accent on the whole character. The most obvious example I can think of at the moment is Merilin, the Seamstress in Alefast. She instantly made me think of Edna Mode (from Incredibles). I obviously didn't write the exact character, but I had Edna's voice/intonation/attitude tinting my thoughts, whenever I wrote about Merilin. 4. In most cases, this won't come into play, unless your MC is very observant, but it can add depth to the character (Rane's scarred face, etc.). Does that make sense? I hope that's at least a bit useful! In the end, you won't always use all of these, but if you get in the habit of using them as often as you can, it will start to become automatic, and your side characters will improve, at least, that's how it worked for me. Best Regards, and Merry Christmas!