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User interface design is a huge part of making games. In this lesson I explain the design philosophy of UX/UI design, and present many common assets such as health bars and ammo gauges. 

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DaaWeeD

great work as usual and the subject is particularly interesting I think. Thank you Sly

DaaWeeD

I imagine yes, the only times I have done it (megaman style life bars) it was very cool to do