Devlog - 3 (Patreon)
Published:
2022-09-21 14:30:45
Imported:
2026-06
haven't archived this post yet. have a subscription? use the importer!
Content
Ladder climbing mechanics implemented. Full 360 degree attack capabilities while on a ladder, but must remain stationary while attacking. Two frame climb animation always gets the job done. Mounting/dismounting needs to be smoothed out a bit.
Making steady progress on the environment. Added support tiles, so platforms can have a logical structure and not just float. Also added two-way platforms, which the player can jump and shoot through.
Working on a new mech design that the player can pilot. I want to create an impressive feeling of contrast between being a puny dude on the ground then suddenly filling half the screen with a giant mech. Sound fun? More to come!
Files
Previews only