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Here's a little preview of what the Restraints section of the "Private Cell"-like portion of the game currently looks like. 

On the right you can see various categories you can browse, and the lower sections will change depending on what you have selected higher up. For example, if gag is selected at the top, the options below will of course be different. For rope, the ties are mostly mix and match, except if you choose something that would overlap something else. The available ties will also vary depending on what "pose" the captive has.

On the left you can see the girl's status bars, which tell you about the internal state she is in. More bars will probably  be added as we add more functions to the game. The numbers are only displayed for testing reasons and will be hidden in the final game.

At the bottom you can see the dialogue window which will pop up temporarily when you make certain selections, then fade out.

On the top left is the button which will take you to a different part of the game. There are also two audio buttons to toggle music and sound effects on and off.

We hope this little preview has given you some insight into what is to come, even though it only shows an early version of a small part of this feature. We are very open to feedback and suggestions if you have some!

Files

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Comments

KoFSMG

^ agreed. This is looking extremely adorable and I can't wait! The only suggestion I have is to not use the "gag-talk translator" frequently or to only use it for small things. It doesn't look like you are here but I just wanted to mention it as it was really weird how it was used in DiDNapper =\ . Thank you very much for sharing! It's, again, looking amazing!

Gomorrha

Oooh, I'm getting hyped. This looks great.