Fortnightly Monday Report (Patreon)
Content
Happy quarantine! If you're bored, take a look at our spoiler-free log of stuff that's been done the past two weeks!
Scene implementation for Chapter 8
Added new CGs (full screen images) to the game
Added and worked on some new maps
Worked on a lot of battle system stuff
Worked on improving the code for when stealth enemies are captured and hidden
Improved enemy AI so that nearby enemies will be included in battles, including ones that are already tied
Implemented enemy grouping, so vines don't fight alongside bandits for no reason
Made and implemented more sprite variants for existing characters
Created a basic design for a chapter boss
Conceptualized a design for the next interrogation character
Designed a new bandit captain battler
Added menu graphics for Kaie
Began drafting extra poses for Kaie
Worked on tied graphics and battler for Kaie
Updated battle graphics for existing characters
Worked on and added some new original soundtracks for the game
Expanded on some of our plugins
Various other smaller changes and improvements
Welcomed two extra artists onto the team!
Plenty of bug fixes!
Hope everyone is staying safe!