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Happy quarantine! If you're bored, take a look at our spoiler-free log of stuff that's been done the past two weeks!

Scene implementation for Chapter 8 

Added new CGs (full screen images) to the game 

Added and worked on some new maps 

Worked on a lot of battle system stuff

Worked on improving the code for when stealth enemies are captured and hidden

Improved enemy AI so that nearby enemies will be included in battles, including ones that are already tied

Implemented enemy grouping, so vines don't fight alongside bandits for no reason

Made and implemented more sprite variants for existing characters

Created a basic design for a chapter boss

Conceptualized a design for the next interrogation character

Designed a new bandit captain battler

Added menu graphics for Kaie

Began drafting extra poses for Kaie

Worked on tied graphics and battler for Kaie

Updated battle graphics for existing characters

Worked on and added some new original soundtracks for the game

Expanded on some of our plugins  

Various other smaller changes and improvements

Welcomed two extra artists onto the team!

Plenty of bug fixes!

Hope everyone is staying safe!

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