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Greetings once again, fellow DIDers~ Hope you are all still staying safe! As always, here is a brief and spoiler-free list of things we've worked on these past two weeks:

Finished some more main story scenes 

Worked a lot on adding side quests

Made improvements to the quest menu

Added some new battle graphics to the game

Worked on lineart for some other new battle graphics

Coded in some new enemies

Added more maps/areas to the game

Started working on area-specific backgrounds for the escape system

Finished and implemented two new original soundtracks

Made and added some new sprites

Fixed a lot of bugs

Did a ton of backend changes and minor improvements all over

Hosted a public development stream

Distributed the v25 update to testers

Since we're preparing a new public demo release, a lot of focus lately has fallen on improving early parts of the game, both in terms of adding new content there and in fixing bugs and optimizing things.

Until next report~

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