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The spoiler-free biweekly report is back! Many apologies for the delay! Here are the things that we have worked on since the last report:

Finished implementing chapter 11 scenes and started working on chapter 12

Drew a lot of new battle graphics, and colored+implemented about half of them

Drew some new facesets

Redesigned Aden

Made and added a lot of new maps

Made and added a lot of new sprites

Added a lot of NPCs

Almost finished a new CG

Made and added interrogation graphics for a character

Composed and added a lot of new original soundtracks 8

Made changes/improvements to various existing maps

Made changes to some skills and items

Started adding chapter cover graphics to chapter introductions

Added a music menu which lets you listen to the game's music

Made improvements to the enemy menu

Made and added more escape backgrounds

Made stealth enemies detect and help their captured allies on the map

Added a keybinding customization feature (for the WASD lovers out there)

Made a lot of changes to the base code, including various QOL and performance improvements

Tons of bugfixes, of course

Some other smaller changes and additions

Released v38 to testers

Until the next report, stay healthy! :)

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