Fortnightly Dev Report (Patreon)
Content
The spoiler-free biweekly report is back! Many apologies for the delay! Here are the things that we have worked on since the last report:
Finished implementing chapter 11 scenes and started working on chapter 12
Drew a lot of new battle graphics, and colored+implemented about half of them
Drew some new facesets
Redesigned Aden
Made and added a lot of new maps
Made and added a lot of new sprites
Added a lot of NPCs
Almost finished a new CG
Made and added interrogation graphics for a character
Composed and added a lot of new original soundtracks 8
Made changes/improvements to various existing maps
Made changes to some skills and items
Started adding chapter cover graphics to chapter introductions
Added a music menu which lets you listen to the game's music
Made improvements to the enemy menu
Made and added more escape backgrounds
Made stealth enemies detect and help their captured allies on the map
Added a keybinding customization feature (for the WASD lovers out there)
Made a lot of changes to the base code, including various QOL and performance improvements
Tons of bugfixes, of course
Some other smaller changes and additions
Released v38 to testers
Until the next report, stay healthy! :)