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Hey, there! Once more, here is a spolier-free list of some of the things we have been working on since the last dev report:

Finished implementing the first half of chapter 12

Made various new maps, both for new areas and as expansions to old areas

Finished and added two new CGs

Worked on and added more battle graphics for enemies

Added two new chapter covers

Added new interrogation graphics for a character 

Added various new sprites

Added more enemies and stealth sections

Made two new original soundtracks and started composing a third

Finished implementing a gag to its remaining escape poses and made it available in escape testing

Made more optional battles lead to an escape sequence rather than a game over

Started writing more side quest scripts

Added more late-game battle skills to the database

Made improvements to some menus and started working on a credits roll

Made lots of lesser changes and improvements, like optimizations, QOL things and whatnot, as well as a lot of back end code

Fixed lots of bugs and such

Distributed some updates to closed beta testers

And that's it for now! Until the next report~

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