Dev Report (Patreon)
Content
Hey, there! Once more, here is a spolier-free list of some of the things we have been working on since the last dev report:
Finished implementing the first half of chapter 12
Made various new maps, both for new areas and as expansions to old areas
Finished and added two new CGs
Worked on and added more battle graphics for enemies
Added two new chapter covers
Added new interrogation graphics for a character
Added various new sprites
Added more enemies and stealth sections
Made two new original soundtracks and started composing a third
Finished implementing a gag to its remaining escape poses and made it available in escape testing
Made more optional battles lead to an escape sequence rather than a game over
Started writing more side quest scripts
Added more late-game battle skills to the database
Made improvements to some menus and started working on a credits roll
Made lots of lesser changes and improvements, like optimizations, QOL things and whatnot, as well as a lot of back end code
Fixed lots of bugs and such
Distributed some updates to closed beta testers
And that's it for now! Until the next report~