New update - 30th of November (Patreon)
Content
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Before starting the game after installation, don't forget to change config file:
sound{
speakerMode:t="stereo"
fmod_sound_enable:b=yes
enable_mod:b=yes
useLoopsForGunSound:b=yes
}
Changelog:
- Added new cockpit sounds:
- Spey (Av-8, Harrier)
- F110 (F-16)
- Goblin (Vampire)
- J47 (Sabre)
- R195 (Su25, Su39)
- RD33 (Mig-29)
- Fixed absence of exterior engine sound when cockpit is open
- Added muffled afterburner sounds in cockpit, now it's more pronounced (Only jets with retouched cockpit sounds)
- Fixed issue when plane engines could suddenly cut off when too many instances around
- Added new gen mechanization, it divides planes by eras: generic and modern. Generic uses all props, modern all jets (might be tweaked in the future)
- Added view dependent mechanization: Cockpit and Exterior
- Added missing vibration noise (jets only)
- Restored naval crew voices
- Restored loader voice and upped volume for all ground crew
- RWR volume slider now works correctly
Files
Previews only