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so, as you can read from the title, and since the end of the year is closing in, my usual habit of juggling a million projects doesn't seem like the right way to do things. If we want to finish zap & andy in time for the end of the year i feel like i need to put the pedal to the metal, and so i've come to the decision i'll give more time to zap and andy. CGB ofc was super kind and told me that once the game is out we can resume working on fenris high without any issues, so for the next three months i hope you'll understand i'll focus more on the game we are about to finish.

anyways, that said, this basically means i'll post a small update on the project today and another one on saturday. Hope you peeps will understand!

anyways, these couple days were a bit turbulent so i managed to only finish part of the big animations i was plannign to do, but by the end of the week i should be done with p much everything.

so first we needed an animation of the hellhound growing wings and piercer departing from the circus riding it:

what i didn't have time to draw was mal and barbariccia casting their empowerement spells on the two, but that'll be comparatively easier and faster to do than this, so i'll leave it for saturday's update.

next is zeke entering the classroom and tripping on the chewing gum andy places on the ground :

wich will directly connect to the cutscene i showed you last time.

so, yeah, nothing too exciting, but things that were needed nonetheless. That's all i have for today, cathc you next time peeps!

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Sven's Shop of Wares

That makes complete sense, Definitely think putting whatever focus you can into making sure Zap and Andy gets finished in time is the move