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Hello everyone!

A couple of weeks ago we started using the fade-in progression from the last stretch of 0.5 in the header. It's pretty vague, but it works. The progression % was always quite flawed on our end, and the next time we use numbers it'll be a total render count with a goal. This should be very easy to follow at least. But we'll see! We'll also talk about this more in the post-0.7 news.

On the development side of things, we've continued with editing, polishing, coding and some nice sound effects. Squishing, and that sort of thing. Some plaps. They're a bit weird to work with sometimes. If you know, you know.

We've also been trying to improve one particular scene, especially when it comes to certain effects. Right now it's not working the way we want it to. There are also some moments we'd like to enhance when it comes to water effects, or VFX to be precise. But this might be out of our depth for now.

We'll still have a couple of chances to work this out and hopefully get it all right, as the last scene would greatly benefit from nice water effects. It also carries over into 0.8.

A minor bug, which most likely wasn't noticed by 99.99% of the players, was also fixed. There's a certain moment with Mr. Miller before the club when he's waiting for you to get ready, and this moment is timed. Unfortunately the variables weren't working as intended, which has now been fixed. Another render pokethrough also got fixed.

And if you're wondering what render pokethroughs are, they are usually like this:

Can't see it? That's okay, we didn't either. Here, let's zoom in.

Literally unplayable.

These can slip into the released versions pretty easily, but luckily they're also very easy to fix. If you spot any, please report them. Sometimes they might already be fixed, but it doesn't hurt to be sure. Plus you'll help make the game better for everyone. :)

As far as other news go, Ms. Hill kept her lead in the poll and will be in the September special render!

Cheers,

Robison & Npx

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Comments

wp h

Lets go its totally worth the wait... from me and my wife

NextStrength

Better a status update is late than never right :D Whoever found those might actually be insane. Also "plaps" 🤨 damn, I guess we'll see. Thanks for the update and have a great weekend! 💚

Jonathan Hang

"I'll demolish that 🍑🤤!!!" "Mmm, some plaps 😋!!!" Scene with water effects, yay 🙌🏻😛!!! I noticed that minor bug... I'm in the minority 😅. I was expecting a different kind of poke-through 😂. But I'm playing on my phone... soooo, small screen 🤣. Nice on working on the game… Can't wait to continue this journey and be with my SH ladies 😍🥰😋😛🤤❤️🫶🏻!!!! Katy for the win 🙌🏻❤️!!! Becca 😍🥰. You and the Ember 🔥 ladies are welcome to come join the Art School too. Always room for more gorgeous ladies ❤️🤗 As always, thanks for the Update, Robison & Npx!!! Both of you keep on keeping on 😉!!! ALWAYS EXCITED AND EAGERLY WAITING FOR YOUR GAME AND POSTS 🙌🏻🔥!!! Love and appreciate both you ❤️, your ladies 😍, your posts 🥰, your previews/renders/WPs 😘, and your game ❤️! Always make my days better 🌈!!! Stay safe, stay blessed, and stay in PERFECT health, beautiful people! And don't forget to hydrate! Have an amazing and beautiful week! I'll catch you all—ON THE NEXT ONE ✌🏻😁!!

TakeoverRug

I’ve had my fair share of poke throughs. Always sucks when they’re in multiple renders and you have to fix all of them. Thanks for the update and have a great weekend :)

I Love Mia's BOOBS

I thought there was something going on with the edge of the update headers but it was such a very small black and white area it was hard to tell. 😳 Good you are working on finishing the editing, polishing, coding and squishing sound FX. That reminds me, I'd LOVE it if we could squish Mia's BOOBIES in all sorts of ways, that would be SUPER! 🥰 Speaking of Mia's BOOBS, if you have any poke throughs involving Mia, especially Mia's nipples, could you share them with us? Or if there are Mia poke throughs you've already fixed then perhaps a reenactment? You can always DM them to me too if that's easier. I've always found Mia and AVN development processes so very interesting and educational! 🤓 Thank you for the update and have a great weekend everyone! 😊

Vdrivn (edited)

Comment edits

2026-09-14 06:00 just would like more precise answers. everything is vague when it comes to your updates that we aren’t getting any real info. a few weeks back you said 90% finished that was like a month and half ago. but I do like that theres at least a post every friday so theres that. 90% finished and still 4 months for a release seems kind of stretch you know. not hating or anything please just use this as constructive criticism because I believe in the product I know how hard it is to make these amazing renders.
2025-09-27 03:13

Schobbob .

I can't even see an issue haha

Vincent Vega

Hey you guys! Hope you've had a good week, and I really hope you're still having fun creating our favourite game. Nice to see the carton of juice in the header, though I'm still not sure what the correct option should've been when offered it by Ms Hill, or if it even matters? 🤷🏾‍♂️ Total renders with a goal. So you mean like knowing how many renders you've created so far out of how many is the target from the chapter/update? Yeah that sounds like a fantastic idea please because it will give everyone a crystal clear idea of where we're up to, and roughly how much left! Great idea, can't wait to see that. 😁 Speaking of things I'm looking forward to... More plaps and squishes! Certainly something you did well in previous chapters. Cassie's plaps were particularly enjoyable. Yes water effects. I did enjoy the ripples and the splashes when Player had his naughty evening romp with Sophie. These look extremely difficult, esp to capture movement and I have seen many animations that has given up on them altogether from other Devs. I hope you manage to achieve what you want to with it. Good luck! Oh so that's what a poketrhough is. Yeah we can't have those, something like that is enough to ruin the entire game! 😝😝 Fantastic Ms Hill news, very much looking to see what you guys come up with for my favourite lady 😁😁 Thanks you guys, have an awesome weekend 😀

Kaunatar

"Literally unplayable" 😂 These problems definitely aren't huge, but as someone who gets distracted by (and notices) these types of visual errors easily, I really appreciate you trying to perfect this stuff (I don't think I noticed this one though, but still). 👍

Kaunatar

Aren't they specifically referring to this complaint in the beginning of this update (the progression %)?

Lilatentakel

Hello Rob and Npx, unfortunately only a short comment from me today, I'm a bit exhausted at the moment. Many thanks for your efforts. Thank you for working on the little things to give us a perfect gaming experience. 0.7 will be awesome, I firmly believe that. I wish you and everyone else a good time. Let it rock.

John 7

The question on everyone's mind and the reason we all can't sleep is...will Bree stick with her hairbrush or will she resort to natural remedies?p😉

Bree Liv It

Plap plap sounds like sounds Helen would make in the bathroom 😦

Naughty Fox Games

Yep! Verified insane, especially after the previous Mia one. :)

Naughty Fox Games

There's always plenty of the kind of poke-throughs you're thinking of too! But they tend to get fixed before release, unfortunately. :)

Naughty Fox Games

You can always ask. We're not fans of the percentages because people tend to only focus solely on numbers. There's a lot more to it always. For example the basic work is done in many scenes, the renders are there. Work doesn't end there though as there's plenty of editing (coding, SFX, transitions etc) and polishing involved to make them actually look good sometimes. I could complain for days about some nitpicky Daz things but I'd also like to spare everyone from my personal whining about problems. Which is why we always try to focus on the solved issues only. Did you follow the 0.5 development, or 0.6? The percentages/progression hasn't really changed, we're just a little bit more selective about what we talk about as we get buried with messages from week to week. Especially when the status updates are shared to people outside of Patreon who have no interest in the actual development and only want to know when they can play more. But I understand you mate, thank you for your thoughts. The bigger the update the more dreary it is for us too, and for players the wait is not fun either. In a perfect world we could do short updates like in the start but people overwhelmingly want longer updates with more (sex/lewd) content. And this is what we're trying to provide without shoehorning anything in that's not in our planned content. All this said, luckily the next updates can be shorter and on the simpler side when it comes to development as we're going to hit a stretch of content that will be in line with the current goals per update. :)

Naughty Fox Games

Neither did we, it's hidden in the shadows! Luckily the player who reported it has the eyes of an eagle. :)

Naughty Fox Games

Always! Working on the content can be bit slow sometimes but in the editing and polishing phase we get to make it all come to life. Which is always a rewarding feeling. :) We will have a simple "0/1200" render counter in our status updates, and change accordingly if there are any changes in our planned scope. This will represent renders that have been made and get to enter the rendering queue. We'll see what else we can still add, but we're planning to have simpler status updates only for the next cycle and more pictures most likely. 👍

Naughty Fox Games

No, they're not huge at all. :D We try to fix all of them before the updates but these things slip by so easily! Really glad that there's people who spot the ones we missed. :)

Kaunatar

Understandable, I'll try and report any I see from now on. 👍

Naughty Fox Games

Asking the big questions! I think you'll find out soon enough. :)

Lilatentakel

A bit, but thanks for asking.

Jonathan Hang

Awwwww 😖. Well, just take off the clothes and no more poke through 😂.

Vincent Vega

Sounds bloody brilliant if you ask me!

mc monkey

Since the development cycle of this update has increased dramatically compared to the others, can we expect the update to be significantly larger than before? Can you provide a guesstimate on the size of the update at least, since you don’t want to put out a specific release date yet?

Naughty Fox Games

Yes. It'll be our biggest, and hopefully remain so for a long while. You can expect more gameplay than in 0.5, with slightly more lewdity. :)