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Hello, everyone!

This week we'll focus on the content we have so far, and what still remains to be created. We have passed the point of doubling the content of CH04. In quick numbers, CH05 currently looks like this:

2400+ renders (rendered and unrendered).

8 lewd animations (unrendered).

The last stretch of work consists of several hundred renders still, mainly remaining scenes of Eve, Bree and Mia.

For a good while now we're been running a big render queue, which has been in the hundreds at times. The animation frames are also all unrendered because we're rendering out the story renders first. There's still a couple of possible animations and some extra angles we'd like to do, but they're in "maybe" territory. We're opting out of cinematic and extra animations until we're able to render 24/7 in the background.

We haven't been fond of making estimations because the render times are a huge impacting factor and there are only so many hours in the day to create new content. Our current render queue for example is "only" about 90 hours if left to render continuously, plus loading times. The animations are far, far in the 100+ hours territory... but we'll look into optimizing that when we reach that point.

At this point it might be obvious what the problem is, and the good news is that we've worked towards fixing it. We are slowly building a 24/7 rendering rig. We've already done a lot of the back-end work to have it functioning with ease when it comes to file sharing, assets and that sort of thing. Our plan has been to get this rig fully functional with the release of CH05.

Choices, choices...

We also had a really long talk about the development time of CH05 and how it took over the content of CH06. We're not really happy about it, and at this point we're not as confident that we made the right call. The longer wait times are coming back around to bite us in the ass... but there's always options to consider. 

After thinking it over, we boiled it down to two possible options:

A) Continue creating CH05 as we currently are.

B) Make changes to CH05, moving some scenes to CH06 to release faster.

Option A means the train keeps on chugging, no stops. We finish the evening and night content fully before releasing CH05 exactly as we envisioned it, with no scenes left out. It would still take some time to create, and especially to render. We prefer this option because it's the whole package as we planned it.

Option B means the train switches tracks. We cut the chapter right before the night content starts with the main girls and save those scenes for the next chapter. This obviously means CH05 wouldn't contain all the content we envisioned for it and might end abruptly, but it would enable us to release the chapter much faster.

We'd love to hear your thoughts on this.

Regardless, the render queue is popping off and the work continues. On the coding and SFX side of things, work has been a breeze since it's much easier when it doesn't require hundreds of hours of waiting (unless something is seriously wrong). We also edited the script and created more custom morphs for our clothing so the fabric moves more naturally.

Next week we're looking forward to focus on some intimate scenes, and more scripting.

Other news

We published June's special render of Mia earlier today. It's a little camping trip with some strip poker. In case you didn't have a chance to see it yet, you can find it here!

Cheers,

Robison & Npx

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Comments

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Imo id say option A: take your time no rush. I think most of us agree these girls (especially bree 🤭) are worth the wait. Even it needs another month or two.

J

I would prefer waiting for Option A, no need to change plans and it makes the Chapter more fun.

Xerus

Stay the course and go with Option A, imo.

Frowster

Okay, as eager as I am to get back to the girls and all, I would opt for option A. You've made it this far pressing ahead with your vision of Chapter 5, it just doesn't feel right to change course at this point. Most of the work is already done so I'd rather wait a few more weeks than derail your plans and end up with a truncated version of the chapter. Glad to see you're getting closer to getting a dedicated rendering rig working. That will be a huge help!

Zane

I'll go with option A, I mean, we already waited several months so a little bit more wait wouldn't bother me. I've been recently trying Daz myself and I never knew all the hard work a single render could need, not to mention all the different problems you can have with the models, trying to find the right lighting for the scene you're currently working on, etc... So I completely understand why the update is taking much time.

Gee

KEAgNOme

Always fun to read the status updates and seeing how things are chugging along! When it comes to your options for the release I must say that I prefer option A. I don't mind the extra wait time and it would also make the wait worth it

Thana

Option A totally appeals to me. However, I would entirely understand you choosing B if you are perhaps concerned with maintaining player interest. It sounds like the "cut" content for option B would all still be in CH6? At least the finished game would be the same, regardless of any sacrifice to CH5. Also, to be clear, I won't stop funding if the wait is a bit longer than I'd like.

Fist With Hair

I think the vast majority would be option A (also it pays to keep the Artists happy does it not?)

Chris S.

Option A. Best to release it as you envisioned. I’d rather wait longer for a meatier update then get something that feels half-assed and lacking content. IMO, the longer wait’ll be worth while.

TremulantOne

Not going to be any different than the crowd. Option A is my preference. I've been waiting and can wait a bit longer. Maybe trim down the scope of future updates a tad bit. Depends on if you're seeing patron numbers fall off due to the wait.

Praxis

Option A. If you went with B it would feel like a cliffhanger ending in need of resolution.

Rexkless

option A all the way :)

EvilDave86

Option A is more appealing plus it gives y'all time to polish and refine

Nothlit

I also vote A. :)

Cosmic_Mind

1st plan is always good. A!!!

George Andrew

100% option A, people who are real fans will understand the wait times and maybe like you both say in the future it will change but it's your game and we can wait longer. AAA

Dennis

option A

Rovs

Some times I think: what is a fart if you're already under the shit. XD Anxiety is a pain. But it's not fair to rush the project. You guys brought up 5 girls to develop. I think they are too many. But each girl deserves a lot of time to build up. I'm into very-complex-story game. Me too have triend some renders. The time to do it is beyond horizon. This not your main job though. Maybe not yet hahaha! It's fair. Use the time the project needs. So, plan A is for best! =D I want to see the game choices altering the girl's humor, behavior and relationships. Most the VN's I've played each girl seems to be isolated from each oder or ignores MC's relationships.

ID3D

option a: we have to wait more but the end result will be even more rewarding. take the time it takes and don't worry about it

Jonathan Karlsson

Not gonna tell you what to do, but. I really liked the fact that you guys were fast releasing updates, and now it feels like we've been waiting forever, personally, I would enjoy more frequent updates to the game, but could be small updates.

Brian Aalbers

Too many A ! Vote b - at this post if you have gone so long you do not have player feedback - I agree you do not want to rush but if you go off the deep end without feedback it lets you development the next idea rather than shoving everything you got in - bag -/ vote b

Jordan lowe

go with option A im okay with waiting for a better more finished product