Home Creators Posts Import Register Favorites Logout

Content

Cloud Changelog Post [thorough GMs]

Hey, everyone and welcome to the Cloud Changelog post! 

Here, you'll find all the info you need about when content changes or gets updated on the a day at cloud. If there are any major changes, I'll be sure to send you a notification about them (according to your tier).

There are three Cloud Changelog posts, but they all contain the same information. I just wanted to make sure I wasn't bugging you, so this way I can notify just the people affected by the changes.

If you'd also like to stay on top of the little tweaks and updates, I'd highly recommend joining the a day at Discord server (as I probably wont ping you with really minor changes to the cloud).

If you have feedback regarding these posts feel free to share them with me! Still testing how it will benefit you and how often I should send out notifications, so if you have any preferences I´d love to hear them!

______________________________

26/05/22 - CLOUD CHANGELOG

Creative & Thorough GMs: Updated the #31 Cyberpunk-y streets Dungeondraft Pack

added: assortment of bottles and broken bottles, Hair dresser Sink, (sleeping) couches, weapons

______________________________

26/05/12 - CLOUD CHANGELOG

Creative & Thorough GMs: Updated the #31 Cyberpunk-y streets Dungeondraft Pack

______________________________

26/04/30 - CLOUD CHANGELOG

a day at the Cyberpunk-y Streets Part 2 - Casino: Modern variants of the maps, Floorplan Handouts & Sketches uploaded to the cloud (Also updated the file structure a bit so you can just download all files from one map in one go without having to sort through it all)

Creative & Thorough GMs: a day at the Cyberpunk-y Streets Part 2 PNG Assets uploaded as well

The Rest (Abandoned Variant of the map, Modular Rooms + Prefabs (& the update of the "Thorough GM" DD Pack with it) & Foundry module) will be coming next week (Probably Tuesday).

______________________________

26/04/24 - CLOUD CHANGELOG

"The City consulate" Collaboration with Eldedryll content is now on the cloud!

You can find the maps that Eledryll made in the Collabs > Eledryll'sCity-consulate folder and the maps I made for this release in the #0_Other > City-hall folder. Thorough GMs: You also have access to the DD map files and FoundryVTT modules! It is the ZIP file in the Collab folder for Eledrylls module (unzip and put it in your FoundryVTT modules folder to use) and you can find the module link for my maps in the #0_FoundryVTT_Map_Modules folder

Also the Backlog (back to content pack #11) is now available as download through Patreon as well! So if the Cloud is acting up or you just look for an alternative way to download the content you can now do that through the "single purchase" posts or the Shop !

And while I was at it sorting through the files and uploading them to Patreon I saw that some packs haven't had 100ppi webp files available, so I added them to the Cloud now too. For the: Skyscraper, Back Alley, Bunker & Post-apocalyptic settlement

______________________________

26/04/22 - CLOUD CHANGELOG

Creative & Thorough GMs: Updated the #31 Cyberpunk-y streets Dungeondraft Pack

______________________________

26/04/10 - CLOUD CHANGELOG

Creative & Thorough GMs: The Dungeondraft "Legacy #1-#10" Pack got a minor update, now including a few more striped from the harbor pack (as I got the request to back them back in since they've been missed XD)

Thorough Gms: FoundryVTT Modules for: the bunker, the suburbs, the airport, the submarine, the secret research facility and the skyscraper has all been updated to V2.0.0 including now LEVELS integration> The backlog for the existing FoundryVTT modules with LEVELS integration is therefore finally complete!

______________________________

26/04/09 - CLOUD CHANGELOG

Cloud passwords have changed

a day at the Cyberpunk-y Streets | Part 1 uploaded to the cloud

______________________________

26/04/07 - CLOUD CHANGELOG

Thorough GMs: FoundryVTT Module for the day at the Hospital updated to V 2.0.0 including now LEVELS integration

______________________________

26/03/25 - CLOUD CHANGELOG

Thorough GMs: FoundryVTT Module for the day at the Prison updated to V 2.0.0 including now LEVELS integration

______________________________

26/03/23 - CLOUD CHANGELOG

Thorough GMs: FoundryVTT Module for the day at the Mansion & Resort updated to V2.0.0 including now LEVELS integration

______________________________

26/03/13 - CLOUD CHANGELOG

Creative & Thorough GMs: Added the "[ADA]#1to10 - a day at LEGACY [ASSETS]" Pack [You can find it in the "#0_Dungeondraft-packs_Collection"] You can find more infos about it here: https://www.patreon.com/posts/1-10-asset-pack-152869450

______________________________

26/03/12 - CLOUD CHANGELOG

Thorough GMs: FoundryVTT Module for the day on the Cruise Ship updated to V 2.0.0 including now LEVELS integration

______________________________

26/03/07 - CLOUD CHANGELOG

Thorough GMs: FoundryVTT Module for the day at the Museum updated to V 2.0.0 including now LEVELS integration

______________________________

26/03/03 - CLOUD CHANGELOG

Creative & Thorough GMs: Updated the #30 University Dungeondraft Packs (Saw some faulty Colorable Assets (plant clumps) and took them out, especially since these have been doubled, so still colorable versions there)

______________________________

26/03/02 - CLOUD CHANGELOG

Creative & Thorough GMs: Updated the #30 University Dungeondraft Pack

______________________________

26/02/27 - CLOUD CHANGELOG

Thorough GMs: FoundryVTT Module for the day at the City Center updated to V 2.0.0 including now LEVELS integration

______________________________

26/02/25 - CLOUD CHANGELOG

a day at the university | Part 3 uploaded to the cloud

______________________________

26/02/20 - CLOUD CHANGELOG

Thorough GMs: FoundryVTT Module for the day at the Tower updated to V 2.0.0 including now LEVELS integration

______________________________

26/02/16 - CLOUD CHANGELOG

Updated the upper floors of the a day at the wrong side of town maps due to a missing roof on one Shed - for the "complete" map and "Town Houses" maps

______________________________

26/02/13 - CLOUD CHANGELOG

Thorough GMs: FoundryVTT Modules updated with LEVELS integration: a day at the Mall, a day at the Military Base & a day at the Space Station + some minor Update for the PA settlement.

______________________________

26/02/12 - CLOUD CHANGELOG

Cloud passwords have changed

a day at the university | Part 2 uploaded to the cloud

______________________________

26/01/22 - CLOUD CHANGELOG • creative & thorough GMs: a day at the University, Part 1: Updated the Dungeondraft files on the cloud, containing the following new content:

globe "artwork" & globe parts

books

archive cabinets

book cases

lamps

a small spire as roof equipment

gargoyles

wiccan signs

the textures as objects as well

new wooden floor texture

Thorough GMs: Prefabs for archive cabinets, shelved books & signs with candles

You can just switch out the DD file in your custom Assets folder to "activate" the new content without any breaking (please close DD before you switch them out, otherwise you'll get an error XD)

______________________________

26/01/06 - CLOUD CHANGELOG

• a day at the Tower: Exchanged the standalone apartment floors - Saw today that I f* up the batch job for the apartments (and that they have been off by 150pixel to every side - so the grid was completely wrong). Well fixed the batch job and the standalone maps and uploaded the right versions to the cloud

• a day at the Tower: Narrative collab with TSync uploaded

______________________________

25/12/17 - CLOUD CHANGELOG

• creative & thorough GMs: Updated the Dungeondraft Packs for the tower, now including assets from the third part

______________________________

25/11/26 - CLOUD CHANGELOG

• creative & thorough GMs: Updated the Dungeondraft Packs for the tower, now including assets for the second part

______________________________

25/11/20 - CLOUD CHANGELOG

• a day at the mall: Replaced the transparent 100ppi webp map overlays (since those didn't have the same size as the background image. It should now be way easier to put them on top of each other)

______________________________

25/11/17 - CLOUD CHANGELOG

• a day at the Tower | Part 1 - changed out the floorplans: The floorplan versions where mixed up and "V1" was "V2" and the other way around. Fixed the naming so it doesn't cause confusion. Lobby V1 = Restaurant & Bar, Lobby V2 = Corporate Lobby

• thorough GMs: Updated the Foundry Module accordingly and is now on Version 1.0.1 and you can update it inside Foundry if you so wish

______________________________

25/11/14 - CLOUD CHANGELOG

• a day at the Tower | Part 1 uploaded to the cloud

______________________________

25/11/07 - CLOUD CHANGELOG

• creative & thorough GMs: Uploaded the Early Access Dungeondraft Packs for the #29 Tower theme, you can find it on the cloud in the #29_Tower > 4_Dungeondraft folder

• thorough GMs:this time also as "thorough GM" version, so if you start a map with the pack it's easier continuing to do so, it also already contains one little prefab XD, other than that it contains the completely the same content...

______________________________

25/10/29 - CLOUD CHANGELOG

• City Center General: uploaded winter variant maps to the cloud (you can find them in the #28_City-Center > 1_2_Maps_winter folder)

• creative & thorough GMs: Added a Mini Winter Asset Pack to the Cloud (You can find it in the #0_Other > #0_winter_assets folder & the Dungeondraft Pack additionally in the #0_Dungeondraft-packs_collection folder)

• thorough GMs: The City Center Foundry Module has been updated to V1.1.0, now including the winter variants, the right overlays with transparent backgrounds and some minor changes in the walls

______________________________

25/10/25 - CLOUD CHANGELOG

• City Center: replaced to following map images on the Cloud:

"ADA28_City-Center_Complete_modern_L+2_without-cars_96x63_300ppi" ("Clean" Variant) - It seems there was a graphics glitch in the image from uploading it to the cloud, should be fixed now,

Overlays for the complete city center and the police station cutouts (somehow there was a black background and no transparency in them),

• Thorough GMs: Needed to replace the manifest.json in the Space Station Foundry Module (Had problems when you would check if there is an update available) - So you can just update future versions you need to re download it from the cloud if you have it activated as Add-On module... (Link stays the same!)

______________________________

25/10/22 - CLOUD CHANGELOG

• Cloud passwords have changed

• a day at the City Center uploaded to the cloud

______________________________

25/10/02 - CLOUD CHANGELOG • creative & thorough GMs: Updated the Early Access Dungeondraft Pack for the #28 city center theme, you can find it on the cloud in the #28_City_Center > Dungeondraft folder New Assets added (examples in image below):

City Plaza Sculptures,

(City) Benches,

Car Equipment as individual components (Misc Tag),

Cyborg Limbs (Robots Tag),

Food Trucks,

Garbage Trucks,

Handycap Parking Signs,

Parking Signs,

Special Operations Cars,

Trash Bins,

Vault Doors

______________________________

25/09/09 - CLOUD CHANGELOG

• Cloud passwords have changed

• a day at the highway bridge uploaded to the cloud - you can find the maps in the "#0_Other" > "Highway_Bridge" Folder

______________________________

25/09/01 - CLOUD CHANGELOG • thorough GMs: #0 Foundry module updated to version 1.12.16 [Bug fixes]

______________________________

25/08/30 - CLOUD CHANGELOG • thorough GMs: #18 - a day at the secret research facility foundry module updated to V1.1.1 due to an error in the forest versions of the ground floor (broken link to overhead tile > integrated tree overlays as foreground image)

______________________________

25/08/21 - CLOUD CHANGELOG • #19 - a day at the military base: replaced the 100ppi OVERLAY map files (as pngs and webp) in the respective folders since they had a different size than the main map

______________________________

25/06/26 - CLOUD CHANGELOG • Cloud passwords have changed • the complete "a day at the museum" content pack is available on the cloud

______________________________

25/06/19 - CLOUD CHANGELOG

• creative & thorough GMs: Updated the [CREATIVE] Dungeondraft Pack for the #27 - a day at the museum pack (remains version 1, learned that you don't have to change version numbers and hope that works out if you just replace them, please tell me if you have problems!)

Changes:

• Some signs were cut off strangely, is now fixed

• changes size of the egyptian bust and sarcophagus (they were way too big XD)

Added content:

• Diamond assets

• postcards, letters & postcard holder assets

• (plastic) wrapping

• display cases

• generic shapes in 2 different stone textures

• grass textures

• grassline paths

• thorough GMs: Uploaded the [THOROUGH] Dungeondraft Pack for the #27 - a day at the museum pack

______________________________

25/06/13 - CLOUD CHANGELOG

• creative & thorough GMs: #27 - a day at the museum EA Dungeondraft pack uploaded to the cloud

______________________________

25/05/28 - CLOUD CHANGELOG

• #26 abandoned variant and floorplan maps uploaded

______________________________

25/05/13 - CLOUD CHANGELOG

• Cloud passwords have changed

______________________________

25/05/07 - CLOUD CHANGELOG

#25 - a day at the resort & mansion pack:

• added overlays for tree shadows and treetops as transparent 100ppi webp overlays

#26 - a day on the cruise ship pack:

• creative & thorough GMs: Updated the [CREATIVE] Dungeondraft Pack for the #26 cruise ship pack from version 0 to 1.

Sadly I had to change some names and things, so the updated pack wont be compatible with the Early Access version!

The update includes the following changes:

• Textures and Paths got renamed and now include the content pack number

Added content:

• 4 new walls

• Some new paths

• Some new assets

• thorough GMs: Uploaded the [THOROUGH GM] Dungeondraft Pack for the #26 cruise ship pack, including the modular Rooms and the Prefabs (and all the changes from the Creative pack...)

______________________________

25/04/30 - CLOUD CHANGELOG

• creative & thorough GMs: Uploaded the "Early Access" Dungeondraft Pack for the #26 cruise ship pack

(sadly I had to change some names and things, so the new [creative] Dungeondraft pack wont be compatible with the Early Access version!)

______________________________

25/03/24 - CLOUD CHANGELOG 

#25 - a day at the resort & mansion pack:

• creative & thorough GMs: Updated the Dungeondraft Packs for the #25 resort & mansion pack

Includes the following changes: 

• The glass tables now have a transparency in the glass surface  :P

• Plant 9 Colorable version is now actually colorable XD

Added content: 

• Door portals

• Thatched roofs (and corresponding textures & paths)

• Additional Walls

• Additional Paths (+ walls as paths)

• Massage Table objects

• Stone Pillar objects

• Additional Bedroom objects (Bed Heads, new blanket and pillow types)

• Bench and "Poufs" objects

• Light wood versions of the classic cabinets

• an additional lamp

• a saddle object

• new generic shapes (glass, marble & wood)

• textures as objects

• doors as objects

[The Pack should not be game breaking if you already started a map with the Early Access version. You have to open the map file in a Text Editor and change the #25 Pack Version from "1" to "2"]

• thorough GMs: Uploaded the [THOROUGH GM] Dungeondraft Packs for the #25 resort & mansion pack, including the modular Rooms and the Prefabs (and all the changes from the Creative pack...)

______________________________

25/03/14 - CLOUD CHANGELOG 

• creative & thorough GMs: Uploaded the "Early Access" Dungeondraft Pack for the #25 resort & mansion pack

______________________________

25/03/03 - CLOUD CHANGELOG 

#22 - a day at the hospital:

• casual, creative & thorough GMs: changed the maps of the upper floor for better working stairs

• thorough GMs: Changed the Foundry module accordingly (you can just ceck for updates inside foundry and it should update automatically) and the Dungeondraft map files

#10 - a day at the oil rig:

• casual, creative & thorough GMs: Uploaded all maps anew (added hatches on level 1 where you come out of the pillars, added the new grid, added the water backgrounds also for casual GMs & above, added webp variants, changed the overlay png versions to webp for lower file sizes)

______________________________

25/02/26 - CLOUD CHANGELOG 

• casual, creative & thorough GMs: Uploaded 100ppi, gridless webp versions of the #14 airport maps to the cloud

• creative & thorough GMs: Updated the "#25 space station" Dungeondraft packs: Added horizontal versions of the cable patterns (was made aware that they don´t rotate well as they are not 1x1 grid in size, so now you can use those as well for horizontal patterns XD) also added a few assets: drive ends, holo fire, holo wall projector, small spacecrafts and floating water / liquid bubbles for gravity free fun stuff:

• thorough GMs: The "a day at the airport" Foundry VTT Map module is online. You can find the PDF with the description and download link in the "#0_FoundryVTT_Map_modules" Folder ______________________________

25/02/19 - CLOUD CHANGELOG

• Cloud passwords changed [you can find the new password in the Cloud access posts from your respective tier]

• #24 a day at the space station is now completely available for download on the cloud

• creative & thorough GM´s: Added a folder on the cloud ["#0_Dungeondraft-packs_collection] where I put all Dungeondraft packs together  (starting with content pack #11) for your respective Tiers so you can easily download them in one go (but you can still find them in the respective content packs folders as well). Thorough GM´s have the [THOROUGH] files in there but still can access the [CREATIVE] ones in the respective content pack folders should you need them.

______________________________

25/02/07 - CLOUD CHANGELOG

• creative & thorough GMs: Uploaded the updated Dungeondraft Pack for the Space Station.

added:

- textures for backgrounds with stars and for nebulas

- some additional textures

- some additional paths

- 1 additional portal (somehow the muse wouldnt come for the portals this time I am afraid)

- more assets: planets, armchairs, a "normal" 45 degree corner for the modular control pult, elevator, stairs, a medical scanner, stars, a treadmill. the textures as assets, overlays for 3-corner walls

- lights

If you already started a map: It is variant 2 and should work, however, there are some minor changes in some things, but they should be "overwritten". Had to change some names though (mainly with the textures), so there might be a few things that dont work properly. It should work to swap out the versions when you open your map in a text editor (save anew first!) and change the version from the space station pack to V2 instead of V1. Hope it works out.

• thorough GMs: Uploaded the [THOROUGH] Dungeondraft Pack for the Space Station.

______________________________

25/01/31 - CLOUD CHANGELOG 

• creative & thorough GMs: Uploaded the "Early Access" Dungeondraft Pack for the Space Station.______________________________

25/01/15 - CLOUD CHANGELOG

#22 hospital: 

roof map images updated (the stairs on the right side now end logically [a big thank you to "Case" for making me aware of this!], also it seemed that some new versions of the upper floor weren´t properly synchronised on the cloud, should all be fixed now)

thorough GMs: Updated the Dungeondraft map files accordingly & the FoundryVTT module (You should be able to just "update" it inside foundry if you already downloaded it)

#16 suburbs:

uploaded the 100ppi webp variants to the cloud (There were only the big maps made available in 100ppi [due to file sizes], but made the rest for the foundry module later on but forgot to upload them to the cloud + sorted them a bit better into folder)

______________________________

25/01/09 - CLOUD CHANGELOG

#22 hospital: 

Upper floor map images updated (Saw a door was missing in the maternity ward and fixed that for all versions and variants )

thorough GMs: Updated the Dungeondraft map files (it now includes the door ^^)

thorough GMS: The "a day at the hospital" Foundry VTT Map module is online. You can find the PDF with the description and download link in the "#0_FoundryVTT_Map_modules" Folder

______________________________

25/01/08 - CLOUD CHANGELOG 

#22 hospital: 

abandoned maps & floorplan handouts uploaded to the cloud (including overlay variants of the ground floor from both the modern and abandoned variants as 100ppi, gridless versions, + new upper floor for the modern variant that does not include the treetops so you can use this one in case you change the background) 

thorough GMs: Uploaded the Dungeondraft map file for the abandoned variant + updated the modern map file (it now includes the variant without background)

______________________________

25/01/07 - CLOUD CHANGELOG

transparent Ground floor overlays for the prison content pack uploaded (100ppi, png & webp), You can find them here on the cloud > #23_Prison\100ppi[\1_maps]\gridless\OVERLAY & #23_Prison\maps_webp\overlay

______________________________

25/01/02 - CLOUD CHANGELOG

Thorough GMS: The "a day at the prison" Foundry VTT Map module is online. You can find the PDF with the description and download link in the "#0_FoundryVTT_Map_modules" Folder on the cloud

______________________________

______________________________

2024

______________________________

24/12/20 - CLOUD CHANGELOG

Cloud passwords have changed 

a day at the prison is now online

______________________________

24/12/04 - CLOUD CHANGELOG

Cloud passwords have changed

a day at the hospital [part 1] is now online 

______________________________

24/10/24 - CLOUD CHANGELOG

Thorough GMS: The "a day at the suburbs" Foundry VTT Map module is online. You can find the PDF with the description and download link in the "#0_FoundryVTT_Map_modules" Folder

______________________________

24/10/23 - CLOUD CHANGELOG 

Cloud passwords have changed

a day in the (nuclear) submarine is online 

Thorough GMs: The "a day on the submarine" Foundry VTT Map module is online. (You can find the PDF with the description and download link in the "#0_FoundryVTT_Map_modules" Folder)

______________________________

24/10/02 - CLOUD CHANGELOG 

Update on the #17-military base pack: 100ppi webp variants of the smaller map parts also now available for download on the cloud

Thorough GMs: 

Updated the #18 - secret research facility Foundry map module (it was way too big in size and should now run a lot smoother for people with not as strong machines and slower internet, also added the non-subway variant into the map variants for sublevel 4. Download link stays the same, but sadly you have to download it again and cant just click on the update button because of a faulty line in the json - that ones updated now and you should be able to update it inside foundry if there is an update available) 

"Updated" the #19 - military base Foundry map module (this one was rather large as well and should run now more smoothly as well) - I am going to try and stay below 1gb for the map modules in the future! BUT this one you can actually update inside foundry (just go to the "Add-on Modules" hub inside Foundry, find the military base map module and click on the icon with the two arrows ("perform update if available") 

"Updated" the #17 - mall Foundry map module (well everything stays the same but as I found out about the faulty line in the #18 map pack I checked the other packs if they can be updated inside foundry and had to change the mall pack in this regard as well. So if you installed the mall pack and might want to get updates in the future I recommend you to deactivate the module and install it again - then it should get updates inside foundry as well.)

______________________________

24/09/26 - CLOUD CHANGELOG 

Cloud passwords have changed

a day at the wrong side of town is online 

Creative & Thorough GMs: standalone "#0_modular-streets" Dungeondraft pack is online (you can find it in the "#0_Other" Folder on the Cloud

Thorough GMs: The "wrong side of the town" Foundry VTT Map module is online. You can find the PDF with the description and download link in the "#0_FoundryVTT_Map_modules" Folder

______________________________

24/09/03 - CLOUD CHANGELOG 

CLOUD Links changed!! Please take a look at the updated Cloud Access posts for the new links

Cloud passwords have changed

______________________________

24/08/15 - CLOUD CHANGELOG 

Casual & Creative GMs: You can find an updated Foundry VTT Bunker map module as download link in the #12_bunker content pack in the FoundryVTT folder

Thorough GMs: Added a new folder on the cloud: "#0_FoundryVTT_Map_Modules" , added PDFs with Download Links (V12+) for the bunker, the skyscraper, the mall, the secret research facility and the military base Foundry Map modules and a little explanation page on how to install them directly into FoundryVTT

______________________________

24/08/08-CLOUD CHANGELOG 

#18 secret research facility maps: webp overlays of the 2nd sublevel in the abandoned versions updated (was still an older version where you could look down into sublevel 4) 

______________________________

24/07/31- CLOUD CHANGELOG

#19 military base roof maps and overlays have been replaced including now the portable toilet roofs

Thorough GMs: #19 military base Dungeondraft map file has been replaced, including now the portable toilet roofs

______________________________

24/07/26- CLOUD CHANGELOG 

Cloud passwords have changed

a day at the military base is online

______________________________

24/07/03- CLOUD CHANGELOG

secret research facility handouts (floorplans) + Dungeondraft Map file uploaded 

"[ADA]18_1_6_1_ventilation-shafts" > all these map instances updated now on the cloud

thorough GMs: Dungeondraft Map files for the secret research facility uploaded (it seems the cloud did not synchronize them properly beforehand)

______________________________

24/06/26- CLOUD CHANGELOG 

Cloud passwords have changed

a day at the secret research facility is online

______________________________

24/06/04- CLOUD CHANGELOG 

Creative & Thorough GMs: replaced the Airport Asset packs on the cloud (Added the colorable numbers in the signs tag and changed to webp for smaller file sizes.)

Thorough GMs: The old [ThroughGMs] Dungeondraft pack is still on the cloud in the subfolder "old" so you can use this one in case you want to change the Dungeondraft map of the airport

______________________________

24/05/31 - CLOUD CHANGELOG 

replaced the first floors of the big mall (as I saw there was a door missing when I made the handouts)

added a "Handout" Folder to the Mall Pack - including a mall directory and a floorplan for the big mall in different variants ("normal" and dirty/damaged) and resolutions

Thorough GMs: replaced the Dungeondraft map files accordingly to the updated map

______________________________

4/05/29 - CLOUD CHANGELOG 

a day at the mall is now complete and the other maps are on the cloud

the modern version of the strip mall got an update as I saw a minor mistake when I made the abandoned version

______________________________

24/05/23 - CLOUD CHANGELOG 

Cloud passwords have changed

a day at the mall PART 1 is now available on the cloud

______________________________

24/05/04 - CLOUD CHANGELOG

the webp maps from the suburbs content pack that had a huge file size have been replaced (unfortunately they are still quite large, but at least they are only about half the mb size they were before)

creative & thorough GMs: Repacked and replaced the Dungeondraft Asset Packs from the #15 - skyscraper pack.

______________________________

24/04/24 - CLOUD CHANGELOG

The Maps from the suburbs pack are now on the cloud

______________________________

24/04/18 - CLOUD CHANGELOG

Cloud passwords have changed

a day at the suburbs PART 1 is now available on the cloud

______________________________

24/04/07 - CLOUD CHANGELOG

Thorough GMs: The skyscraper FoundryVTT Module is now available on the cloud

Files

Comments

No comments found for this post.