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Heya everyone!I hope you all had a great weekend and now a good start into this new week!Just wanted to share a first glimpse into this new content pack: a day at the university.You might've seen the first rough concept in the last monday update, but here's a work in progress for the whole ground floor in more detail:

I am going to publish this content pack in four parts, starting with the Library (bottom right), but my goal is to share a whole University campus with you in the end.

I am still figuring a few things out with this new concept (publishing the content packs in parts), so I really hope this will work out as I hope!To make sure the map parts and complete map will be seamless in the end, there are some things I need to change in the workflow though:

The abandoned map variants will be shared in the end (with the publication of part 4, this includes the abandoned prefabs and rooms as well)

The Dungeondraft map files for thorough GMs will be shared in the end (with the publication of part 4)

I will publish the parts as I finish them, including updates to the asset packs and so on. This might vary time wise, depending on how many new Assets I need to draw - and how big the map will be. But without abandoned variants I hope I will be able to release a new part with approx. 2 weeks between the finished parts. The complete first part will probably be published around mid next week.

For the buildings I aim to achieve a bit more historical style, so for the first part I've been focussing on new walls, windows, doors, textures, paths, roofs & general architecturial content:

(including 12 unique new walls [47 in total], 11 unique portals [84 in total], 12 unique textures for patterns and terrain [103 in total], 9 unique paths + the walls as paths [114 in total] & three Dungeondraft roofs)

Since that already took a good moment to draw there are not many objects included so far, but there will be more coming with the future releases! (and probably even for the first part since there are a few assets I haven't come around of drawing yet that I would like to include, but I didn't want you to wait too long for new content):

Creative & Through GMs can find the EA Dungeondraft Pack on their respective cloud access in the #30_University > 4_Dungeondraft Folder.As always please let me know if you encounter problems or faulty things!

Here's a quick example of a building made with some of the new walls, portals, textures and pillars (the grass textures and grass path is from the museum pack):

Like I said the first part of the university will be focussing on the library map wise.This map part will have a grid size of 29x41.Here are the sketches for this one:

Basement:

Ground floor:

Upper floor:

& Roof:

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So, I hope I've been able to give you a brief overview of what's to come.

If you have any questions, ideas or suggestions, you are welcome to let me know.

Write it in the comments, send me a DM or bring it to the Discord Server :)

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I wish you all a wonderful week!Greetings from Ana 

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Comments

Simon 'Landmine'

A hidden secret hideout in the basement, AND those big rolling archive shelves in which unfortunate NPCs can get crushed? You are spoiling us!

LeParaitCeux

Hey, I have a question, I have seen your free module via FoundryVTT for maps, and I was asking if the paid content has a module too ? And was it on foundry module manager (non downloadable when you haven't paid the patreon) ? Or was it only with your cloud ? And if it is only with the cloud, are they have the same preparation for foundryVTT ? By the way great work !

a day at

Heya! Firstly, thank you and glad you enjoyed the free module! And yes, the Foundry modules for my maps are available with the Thorough GM tier and include pretty much the same content (+ floorplan handouts and most of the times floorplans as fog of war images if you wish to use sth like this and of course you don't have the "border / watermark" below the map). I make them available through the cloud and not as Foundry exclusive module inside Foundry for now. If you have further questions don't hesitate to ask! Edit: For now the maps from the content pack starting with #11 until the present one (without #13 for now though) are available as vanilla modules and #11 and #20 with Levels integration. working on integrating some more modules with Levels integration