So - next month we´re going to spend a day at the oil rig! (Patreon)
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Many thanks to you patrons for your votes! Despite the close competition between suburbs and oil rigs we now have a clear winner,
[I wanted to share so non-patrons know what´s coming next as well.]
Currently, it appears that with a touch of creativity, you could potentially assemble your own (cargo) ship or a comparable structure as well. While it won't turn out to be a luxury liner by any means, the possibilities are intriguing. I really hope that will work out!
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If you are interested in my workflow I would like to use this content pack to give you a better overview of my general approach and to show you the process behind a content pack - and will accompany this with a post for each phase I am working on (there are about 7 in total).
Also I welcome any additional ideas or suggestions you may have.
So, currently I am in:
Phase 1 [Idea, Concept & Fundamentals]:
That means, a lot of (really rough) sketches to define how the modules should be built to create a simple and modular system. This looks for example a little bit like this:
(only a small excerpt because my desk in this sketching phase is really the purest mess)
This phase also involves extensive research, selecting inspirational images, outlining module contents, and generating asset ideas. I'm also studying relevant documentation to ensure accuracy. (Not sure yet if I want to / should watch the first part of Armageddon XD)
One major challenge I'm tackling is the vertical construction of oil rigs. But I'm optimistic about finding a suitable solution. I guess my master of engineering has to be good for something ^^
I am also thinking about how to make the tightness of the construct a playful experience. One consideration is to change to 9x9 modules, since the odd number makes it possible to realize only one grid wide corridors. We´ll see XD
Planned modules include right now:
Cabins
Recreation areas (sports, billiards, cinema, dining)
Kitchen
Medical aid
Pipe and pump rooms
Office and monitoring spaces
Helipad
Crane
Stairways
Outdoor areas with technical facilities
... ?
After I have found a suitable solution for the basic structure of the modules I will implement this structure digitally next. At first I will only draw the rough shapes and wall structures to see if it really works as I have imagined.
Hopefully I will be able to start this step sometime today. But so far I'm not 100% satisfied with the rough structure. So keep sketching it is for now!
Phase 2 [Asset Creation] starts next week
And then I'll let you know a little bit about that one with another post.
Until then, I wish you all a nice weekend!
Greetings from Ana